Human Deity

Physiology & Embodiment:
Four Horsemen Physiology:The user can acquire the devastating and apocalyptic powers of the Horsemen of the Apocalypse.

Grim Reaper Physiology:User with this ability either is or can transform into a Grim Reaper or other personification of Death (Psychopomp, Angel/Demon/God of Death, Shinigami, etc.), gaining all the powers and responsibilities that come with the position which may range from simply guiding the dead to the next world to actively causing the death, possibly somewhat both.

Heart Entity Physiology:User is an entity completely comprised of a heart, multiple hearts or recurring aspects of the cardiovascular system. This could count as a literal meaning, their physiology looking and behaving just like a regular heart, or this could be symbolic, their physical form a manifestation of their heart.

Transcendent Demon Physiology:Users of this ability are able to become a demonic creature of unimaginable power. They also have powers that are beyond the comprehension of that of lesser demonic beings and are able to rule over an entire pantheon as their god out of both power and fear.

Transcendent Angel Physiology:The user of this ability is a angelic being of godly power. The user's power is to be considered utterly fearsome as it's that which no angel or could ever hope to overcome or even equal. This gives the user the highest rank among the hosts of Heaven and even the potential to rule the entire universe, single-handedly with unchallengeable authority, or to even go as far as to having one's own creation, equal to the already existing one. The user is essentially the absolute pinnacle of all angels.

Anti-God:User is Anti God/Primordial Void representing the counterpart or sometimes the dark aspects of a Supreme Deity in many verses, they existed before the omniverse itself and are considered the essence of all evil, darkness, chaos and the ultimate decreator of the omniverse ranking them among the most powerful entities.
 * Anti Gods are vital to the balance of the cosmos as they represent  the other side of the coin in the perpetual conflict between good and evil.
 * As there is only one Supreme God, there can only be one Anti-God.
 * Some are not villains but destructive aspects or forces vital that are charged to bring the universe to an end.
 * The Anti-God is not to be confused for a demon but is the originator of all demonic forces and everything related to it.
 * Though they existed before the universe itself their origin can be originated from 3 sources:
 * They may be split or purged aspects of God's dark attributes. (ex. Tathamet from Diablo)
 * Twin or counter aspects of God. (ex. Angra Mainyu of Zoroastrianism)
 * Primordial form of existence which existed before the creation. (ex. Mikaboshi from Marvel Comics)
 * Where as a God plays the role of "Creator", the Anti-God plays the role of "Destroyer".

Transcendent Nephalem Physiology:User with this ability either is or can transform into a nephalem of godly power born from the union of two high-level supernatural entities. Their power vastly surpasses that of other nephalems and most supernatural entities, easily overpowering them even in numbers. Some users are born from the very apex or even prime being of their respective parent species, inheriting the potential to become the most powerful being in existence, with major impact on the world and its power balance.

Berserker Physiology:The user is able to empty oneself of all rational restraints in battle and completely immerse oneself in combat becoming a dangerous warrior for both friend and foe. The ability allows the user to ignore fatal physical damage as if it never affected them and continue fighting with a frightening level of stamina while also being unpredictable and erratic in combat, making it hard to counter them. The rareness of this power makes-up in one's opponent being super strong as it boosts the user's adrenaline and stamina to the point they are able to wear out their opponent through sheer tenacity and ferocity alone. In some cases, user are able to go in a berserk form through sheer rage or when they are in imminent danger.

Prime Being:The user is the origin and a demiurge of their race, making them essentially the most powerful among their race, having utmost power and authority over other beings of its kind. They aren't born but created. The prime beings do not always possess the power to create life forms, but possess the original or main gene that all others derive from. The user can even control or destroy their own species.

Perfection:User is in the condition, state and quality of being free from all possible forms of flaws or defects. If the user was not perfect from the beginning the traits and actions to achieving perfection must be flawless, the process of improving something until it is faultless or as close to faultless as possible, whether it be from magic, divinity, science etc. With perfection, there is nothing the wielder can't do and achieve.

Absolute Existence:The user has complete control of their own existence. The user is beyond all there is, even reason, physics, and logic. No rule or law can apply to them other than their own.The user can also rewrite themselves on any level, at any time, anywhere, without any limit of any kind. They can even change/rewrite their own fundamental nature/structure.This allows the user access to any ability in existence, said abilities being as absolute as their maker/wielder.

Omni-Embodiment:The user is such a powerful force, rather than a power, it is the Totality, since there are no names that define. The user is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc.

Omega Physiology:The user evolves into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies.

Nephilim Physiology:User with this ability either is or can transform into a Nephilim: a being (most commonly one of the first generation) with both mortal and Angelic Ancestry. Note: In mythology, the Nephilim is considered to be the result of a union between an Angel and a mortal woman. This is similar to the conception of the Demigods in mythology. Just like said demigods, Nephilim can come in forms other than the traditional kind. Said forms would involve being a human who went through a form of ascension, where they became an angelic being themselves. Another form would be a mortal with an Angelic Soul. As partially mortal, they are more bound to their form than their non-mortal parent, but their personalities and minds are far less defined by their spiritual aspect. In some forms of media, Nephilim are shown to be equal or higher in power than full members of the supernatural race they descended from. This is generally explained with the claim that the human soul enhances the spiritual/divine power gained from their "parent". Combination of mortal and physical with immortal and immaterial is highly unpredictable, and someone with heritage from both sides can lean on either side of their ancestry. Thus, nephilim can be divided into three broad groups:

Near-Mortal Nephilim favour their mortal parents or are more distant descendants. They are mostly similar to their mortal kind in both mind and body, but with some additional abilities and instincts. Outwardly, there are few or no indication that the individual is anything but normal.

Balanced Nephilim are balanced between their heritages, if sometimes rather precariously, and have both free will and good amount of power. There are likely number of definite traits and instincts that draw them toward their inhuman side. Physically, they tend to have at least few indications about their non-mortal parentage, but the amount varies greatly between individuals.

Near-Angelic Nephilim favour their immortal parentage or have only a minor amount of mortal blood. Physically and mentally, they are close to their immortal parentage, although able to resist their instinctual traits better than their parent.

Nephalem Physiology:User with this ability either is or can transform into a Nephalem. These creatures have appeared in various forms of media, and have been described as the offspring of both an Angel and a Demon, but they can also be an Angel/Demon that possesses demonic/angelic powers. However, users of this power will have the potential to become more powerful than either side. This is due to the fact that said spirit would be neutral and possess power from the forces of both Light and Darkness. These beings are based off of the Nephilim, the hybrid offspring of an Angel and a human, with the only difference being that both parents are immortal spirits. (Note: However, if the user who actually obtains this power is human, or alternatively a Nephalem mates with a Human, they will become/technically have a born child that would be just like the "Nephilim". In fact they would be an Angel/Demon/Human Hybrid.) In terms of Moral alignment, Nephalems are neutral, but can go to the side of good, evil or anywhere in between. The same can also be said for the personality of said being. As for appearances, the wielders form can have unique features from both sides of their heritage such as small horns and/or a halo, some having eyeballs that are from an Angel and a Demon, sometimes having both a demonic and angelic wing on either side of their backs, or colored skin and a supernatural, glowing aura that displays their divine status.

Inter-dimensional Entity Physiology:The user either is or can transform into an Inter-dimensional Entity by occupying two or more dimensions essentially existing in several places at once. While they exist within those boundaries, they can only affect one dimension at a time and usually appear transparent in either one or the other. They cannot be detected by conventional instruments due to not being "entirely real" as their existence is split between other dimensions.

Incubus Physiology:User with this ability either is or can transform into incubus (plural incubi), a male demon or supernatural being that traditionally appears in dreams taking the form of a humanoid man in order to seduce or even rape women, usually through sexual intercourse.Users with this power gain usually boosted strength, speed, supernatural level of beauty and some magical abilities, especially dealing with illusions and mental manipulation. Physical changes include fangs, claws, pointed tail and wings.

Divine Lord Physiology:The user either is or can transform into a Divine Lord, the most powerful of deities. Unlike lesser gods, the divine lord possesses greatly enhanced abilities above them and may command legions of man, beast or even title ownership of various sorts, including mankind, transcendent, apparition, nature, worlds, and the cosmos. As such lords and ladies of the divinity have the power to uplift any species of their choosing, be it raising mortals to godhood or having it stripped away from one of their own completely mortalizing them.

Dimensional Entity Physiology:User with this ability either is or can transform into a higher-dimensional entity by ascending into higher level/plane/layer/mathematical dimension of existence, and are able to influence higher-dimensional and lower-dimensional objects and spaces. Higher-dimensional beings are also immune to the laws of physics of lower-dimensional spaces, as they transcend such lower-dimensional spaces. They similarly transcend concepts bound to lower-dimensional spaces. Per definition, all higher-dimensional entities possess infinite volume by 3-dimensional standards, and as such also infinite mass, and energy/power. Infinity in projective geometry states that 4-dimensional beings are an infinite number of times greater compared to 3-dimensional space; 5-dimensional entities are similarly greater compared to 4-dimensional space; and so onwards.

Destroyer Deity Physiology:User with this ability either is or can transform into a God of Destruction, gaining immense power to destroy anything and everything, even divine beings. They can destroy planets and whole star systems in an instant. As a God of Destruction, the user also has the task of keeping balance in the universe. Working together with Gods of Creation, the Gods of Destruction discuss which planets and/or galaxies need to be destroyed and/or rebuilt.

Demon Lord Physiology:User with this ability either is or can transform into a Demon Lord of the highest caliber. They possess incredible supernatural power, unchallenged dominion over demons and minions, and tremendous supernatural abilities in both domains. On top of their gargantuan personal power, they usually rule over their own hellish kingdom and its legions of unholy horrors, making them some of the most dangerous threats to civilized communities and the world at large.

Death Transcendence:The user can exceed/transcend the limitations/concept of their death, allowing them to do things like continue to live on, regardless of the fact they were destined/fated to die or disappear and even transcend a lifeless/undead state by making themselves alive again and much more. The user essentially is beyond the concept of simply 'dying'.

Behemoth Physiology:User with this ability either is or can transform into the Behemoth, a primal unconquerable monster of the land.

Black Hole Physiology:User is made up of or can transform their body completely into black hole. Users' transformed form is either anatomically identical to their normal form, aside of being made of collapsed matter by gravity, in which case it contains all the organs and is somewhat vulnerable to attacks. Alternately the user can transform into homogenous matter, without any part of their form being more important than the other.

Nigh Formed Black Hole Beings are or can change into mostly physical beings, with the energy flowing through their being, fortifying their cells, bones and muscles. Their power is mostly focused to their bodies and while they gain some amount of energy-attacks, the changes and applications are mostly internal.

Full-Formed Black Hole Beings are completely formed of energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to control gravity, matter, energy and time in various ways by emiting Hawking radiation in their event horizons.

With proper training and control, wielders will be able to generate their own gravity construct and control it like a limb. Also, since black holes are believed to generate nethereal energy as well, it is possible that the users body will be a being of both matter and nether.

Compass Physiology:User with this ability either is or can transform into compass. Users' transformed form is either anatomically identical to their normal form, aside of being made of compass, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately the user can transform into homogeneous matter, without any part of their form being more important than the other.The user can indicate directions, never get lost wherever they are, manipulate the magnetic field with magnetism or turn into a compass.

Computer Physiology:The user is, can become or use the attributes of an A.I. making their mind completely digital, capable of much more objective thought and suppressing/removing their emotions. Most users are able to connect themselves to some sort of device, or even the to other devices connected to them and/or assimilate other devices and manipulate their own data and memory capacities.

Cosmic Entity Physiology:User with this ability either is or can transform into a Cosmic Entity, a being who possesses powers so great they can affect entire worlds (or in some cases, entire universes.) If there is more than one such entity in a setting, there will usually be different levels of power between them, and often specific responsibilities as well, forming a kind of Fantasy Pantheon. Cosmic Beings tend to not care much about "lesser beings" (anybody who isn't 'cosmic') and any harm (or good) they cause is often unintentional.

Cosmic Guardian:User is or can transform into a cosmic protector, a god like figure in many cases second only to the Supreme Creator, cosmic guardians are in charge of preserving and sustaining the multiverse from any threat and keep it balanced. Although possessing virtually omnipotent powers, a cosmic guardian may probably not be responsible for the creation or destruction of the universe as they only act as judge and enforcer of the universal laws. A cosmic guardian is not a physiology or trait but a status which one can either be born with, or ascend to become.

Arch-demon Physiology:The user can have the traits and abilities of the Arch-demons, also called the Seven Princes of Hell, the demonic counterparts of heaven's archangels. While beings similar to arch-demons are found in a number of religious traditions (including Zoroastrianism), they are usually associated with the Abrahamic religions, Judaism, Christianity and Islam.

Archangel Physiology:The user can have the traits and abilities of the Archangels (literally chief angel). Beings similar to archangels are found in a number of religious traditions (including Zoroastrianism); but the word "archangel" itself is usually associated with the Abrahamic religions of Judaism, Christianity and Islam.

Anti-Energy Physiology:User is made up of or can transform their body completely into anti-energy. Users transformed form can be either anatomically identical to their normal form, aside of being made of anti-energy in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately user can transform into homogenous matter, without any part of their form being more important than the other.

User that is Nigh Formed Anti-Energy Beings are or can change into mostly physical beings, with the anti-energy flowing through their being, fortifying their cells, bones and muscles. Their power is mostly focused to their bodies and while they gain some amount of anti-energy attacks, the changes and applications are mostly internal.

User that is Full-Formed Anti-Energy Beings are completely formed of anti-energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel anti-energy in various ways.

Angel Lord Physiology:User with this ability either is or can transform into an Angelic Lord of the highest caliber. They possess incredible supernatural power, unchallenged dominion over aspects of their celestial domain and other angels, and tremendous supernatural abilities in both domains. On top of their gargantuan personal power, they usually rule over their own divine plane and its legions of holy beings, making them some of the most powerful defenses against the unholy legions.

Badassery: User is Rule of Cool personified, being able to perform outright insane stunts that would or should be impossible, or complete extremely difficult to pull off by a 'normal' human(s). The user will always remain calm and composed no matter the odds, or balance of the situation. The user can do any possible task and be completely independent in anything that they do, while accomplishing a superhuman feat.

Alpha Physiology:Users are vastly superior to any member of their species, learning and achieving quickly and effortlessly what takes years of hard work for others, and growing substantially stronger and better with each challenge. They naturally arouse a strong admiration and desire among their kind, as they personify the pinnacle of their species, and even the most hostile are forced to acknowledge their towering superiority and amazing prowess.

Asura Physiology:User with this ability either is or can transform into an Asura, a member of a group of power-seeking deities from Hindu/Buddhist Mythology, who were sometimes considered sinful and materialistic, but most often considered to have become addicted to passions, especially wrath, pride, boasting, and bellicosity. Asura are obsessed with force and violence, always looking for an excuse to get into a fight, angry with everyone and unable to maintain calm or solve problems peacefully. In terms of power, Asuras rank equal to the other deities, and some have levels of power that rival even the most powerful. Some individuals have forced all Hindu-deities to retreat and were defeated only by exploiting their own weaknesses, main one being pride.

10th Dimension Physiology:The user is absolutely everything: every single of infinite possibilities and probability, every of infinite reality, timeline, universe or dimension and everything within each of, i.e. absolutely all at once, no exceptions and limitations, all embodied in a single being. The user is essentially the 10th dimension: a single, timeless everything. While users of Unity are one with everything, users of 10th Dimension Physiology are everything in one. This dichotomy is subtle, but is the key difference between the two powers. The easiest comparison would be the Hindu nirvana, oneness with Brahman. A user is one with everything, an entity whose essence is within every form of existence. A user of 10th Dimension Physiology would be Brahman himself, a single, timeless, infinite entity that encompasses everything and anything instead of being one with everything and anything.

Hearts & Souls:
Heart Restarting:The user can cause the hearts of others to instantly restart, effectively reviving them.

Heart Stopping:The user can cause the hearts of others to instantly stop, effectively killing them. Though the victim may be revived, they may suffer brain damage as a result if they go too long without blood/oxygen being pumped into their brain.

Heart Link:User possesses a link to somebody/something through their heart, which allows them to know each other's locations, share in other power(s) or other capabilities.

Heart Restoration:User can restore/return hearts to those that have artificial, dead, heartless, transplanted, removed, etc. hearts either literally or metaphysically. Unlike creation and regrowth, the targets heart is not created from scratch or regrown, rather its restored to the point as if they never lost it in the first place.

Heart Rip:User can remove the heart of oneself or others, usually resulting in the target's death. This may be done either by physical action (ripping the heart out manually via brute force), or by various supernatural means. By normal biological means, tearing one's heart out means instant death. However, the heart may be continued to be connected to the body via a magical link, and anything that happens to it afterwards will be afflicted to the owner's body.

Heart Sight:The user can see and track the hearts of other beings. They can study and observe the nature of one's heart and find weaknesses based on the nature of the observed hearts.

Heart Empowerment:Users become stronger, faster, more durable, etc. when they come in contact with or are near the heart of oneself and/or others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the hearts or even slow or stop aging.

Heart Construct:User can detach and transfer heart (user's or from other source) into an artificial body, creating a new entity. The newly created entity could act on its own free will or it could follow the orders of the user.

Dead Heart:User is able to function without the use of their heart, said organ considered "dead" or "non-functioning", either literally or conceptually.

Strong Heart:Users possess a very potent heart both spiritually and physically letting them survive most heart diseases. The user's heart also possesses a grand form of power, allowing them to survive most forms of corruption or whatever seeks to harm it.

Heartlessness:User has literally no heart, being able to live without the cardiovascular organ in their bodies. This may also affect the user in a conceptual way of "heartlessness" as well; becoming callous and/or sociopathic.

Strong Soul:User has a strong soul that is equivalent to the power of many souls which comes in handy in situations that test one's spiritual fortitude and grants spiritual abilities. The user's soul is unable to be bound by anything and lives free without anything holding it back. It is also strengthened by the user's desire to get what they want, no matter the cost.

Unbound Soul:The user of this power is able to cross or travel any realm as a soul freely and not be bound by any of them. Users of this ability are usually dead but their souls are not bound to the realm of the dead.

Other Soul:The users soul/spirit/life-force isn't similar to their species, resembling some other beings soul, but they themselves are not that being. Their soul can be mixed, bestial, of some other species, supernatural being or something completely else. While this grants them several powers/skills the being their soul is like, they keep their own species body.

Deity Soul:User possesses a soul that is god-like in origin, they have supernatural abilities on a god-like level. Some users of this power might be in a dormant state due to being suppressed by a higher being or by having to be awakened by a certain event.

Chaos Heart:User has a heart infused with the essence of pure chaos. This power grants them immortality through constant regeneration from most wounds, and also allows for manipulation of the energies of chaos itself to a wide variety of tasks. However, if the heart is destroyed, it will release said chaotic energies explosively.

Dark Heart:Users possess a heart devoid of good, light, virtue, etc.

Pure Heart:Users possess a heart devoid of evil, darkness, malice, etc.

Dragon Heart:User has or shares the heart of a dragon, allowing them to have connections to dragons themselves. Advanced users can harness the powers of the dragons, as much as the dragon connected to the user can harness. It also gives the user the traits and abilities of dragons, such as speaking in their tongue or breath their flames.

Dragon Soul:User has a soul of a dragon, allowing them to use draconic energy and morph into a dragon, or have a dragon arm. User has the draconic essence in their soul to access an immense level of power like creating wings of energy or exhaling elements. User also gains a large amount of strength.

Pure Soul:User possesses a soul that is completely devoid of evil or darkness. This soul often results in the user being driven to defensive and good-natured uses. This type of soul often causes the wielder to become painful or otherwise very difficult for those of ill intent to touch or keep hold of.

Dark Soul:User possesses a soul that is either entirely devoid of light, or has been thoroughly corrupted to the point of enabling the use of arcane, unnatural powers not accessible to the pure. This soul often results in the user being driven to evil and chaos, but the user could, if adequately accustomed to the darkness, use it without descending into evil.

Multiple Souls:User has two or more sentient souls in his body. Each soul has a personality and the control of the body is shared among the souls.

Angel Soul:Users of this ability are angels among men, their spiritual essence is angelic. Users have supernatural abilities on an angelic level. Some users have powers that might be dormant due to suppression by a higher power, and may have to be unlocked. Users could possibly ask for new abilities from their higher authority.

Demon Soul:Users of this ability are not demons in human bodies, rather their spiritual essence is demonic in origin. Users have supernatural abilities on an demonic level. Some users powers might be dormant due to suppression by a higher power, and may have to be unlocked.

Fire Soul:The user has a soul that is made out of fire. They may be able to manifest their soul outside their body to perform a series of activities or able to channel the fire from their soul into concussive attacks or blasts.

Elemental Soul:The user has a soul that is made out of one or more elements of nature, be it fire, earth, water, air, lightning, etc. They may be able to manifest their elemental soul outside their body to perform a series of activities or able to channel the elements from their soul into concussive attacks or blasts. Users of elemental soul can also take on various forms and shapes relating to their respective element(s).

Omni Purification:User can purify anything/everything, including natural forces, abstract/conceptual properties, people with dark hearts and souls, users of Corruption Inducement, even things that by the definition, immune to or shouldn't even be able to be purified (such as infernal entities or demonic powers) would be affected, and etc. Due to the nature of the purification/purifying influence, all attempts at corrupting the target would either fail or lead to an eternal stalemate.

Stone Heart:Users possess a heart made of or transformed into pure rock. This could be literal, but it could also make the user more durable metaphorically, unimpaired by unruly emotions.

Crystal Heart:Users possess a heart made of crystal.

Soullessness:User possesses no soul or spiritual tether to the world, essentially making the user emotionless and immortal, as a person needs a soul to have a degree of mortality in the first place. A soulless person does not possess emotions or feelings to cloud their ambition making them excellent killers and assassins and they cannot be tracked in mystical ways due to a lack of spiritual essence. User can not be influenced by the powers of Heaven or Hell and is immune to the effects of Soul Manipulation, Necromancy, Soul Absorption, Soul Removal, Contract Bestowal or Penance Stare.

Devil Soul:The user of this ability has the power to have the soul of the most powerful malevolent being in existence. However, the user may lose control over this power. The Devil is believed in many religions and cultures to be a powerful, supernatural entity that is the personification of evil and the enemy of God and humankind. The nature of the role varies greatly. It ranges from being an effective opposite force to the creator god at one extreme, where both are locked in an eons long holy war for human souls on what may seem even terms (to the point of dualistic ditheism/bitheism), to being just a comical figure of fun or even an abstract aspect of the individual human condition at the other. In some traditions, the Devil is only a subordinate of God, who tests the righteous, accuses sinners and balances good and evil.

Alien Soul:The user is in possession of a (or possibly souls) of multiple forms of aliens with different abilities. The soul of the user may require mutation of the body before they can obtain this ability.

Animal Soul:User has a soul of a animal, and while they are not animals in human bodies, their spiritual essence is animal-like in origin.

Beast Soul:User has a soul of a beast, and while they are not beasts in human bodies, their spiritual essence is beast-like in origin. Users have feral and ferocious abilities on a beastly level. Some users' powers might be dormant due to withholding by a higher power, and may be awakened through emotions or a wild behavior.

Digital Soul:User has a soul composed by digital-ectoplasm, the user can gain access to data manipulation, data-based skills and digital form or perception above the digital world. Digital souls are more easily storable than normal souls, giving the user the capacity to use mechanical bodies.

Eldritch Soul:The user has the soul of an eldritch entity from beyond the known universe, whether because they are descended from an eldritch abomination or born too close to some anomaly leading to some realm outside the multiverse as we understand it. The soul grants them some of the powers of such an entity, being able to use their magic and causing madness and fear in those around them.

Energy Soul:The user has a soul that is made out of pure energy, whether spiritual, negative, electrical energy or any other kind of energy. They may be able to manifest their energised soul to perform a series of activities or able to channel the energy from their soul into concussive attacks or blasts. Users energised soul can also take on various forms and shapes.

Fairy Soul:The user has a soul of a fairy, but they themselves are not true fairies. They have similar powers and abilities, can generates wings and perform any form of magic. Like a fairy, the user can embody a nature concept like a season or element and have a heavy amount of magic power stored in their body. The powers can vary from types of fairies.

Gestalt Soul:The user possesses a soul that was made from/composed of two or more other souls. This could include fragments of multiple, incomplete souls woven into a single, functioning soul or multiple, whole souls made into one.

Gravity Soul:The user has a soul that is made out of gravity. They may be able to manifest their soul outside their body to perform a series of activities or able to channel various gravitational effects from their soul into concussive attacks or blasts.

Hybrid Soul:User has more than the usual type of soul/spirit in them, thus they gain the strengths of both and lose most of the limitations the soul-variations usually have.

Monster Soul:The user has a soul (or possibly souls) of various forms of monsters with different abilities. The soul of the user may undergo mutation in order to obtain this ability.

Mystical Soul:The user has a soul that is either composed of or entirely suffused with magical power. They may be able to channel the mystical strength from their soul into concussive attacks or blasts.

Undead Soul:User is in possession of a soul/spiritual essence of the undead/undeath, but they themselves are not true undead. They have similar powers and abilities, such as an affinity with undeath and the power to control various forms of undead creatures, and much more. The powers can vary from types of undead.

Arms Transformations:
Devil Hand:The user's hand is imbued with the power of a Devil, and is thus granted incredible power by that Devil. The Devil hand is extremely powerful and contains the power of some of the most powerful Demon Kings and Devils. The power is always channelled through the hand and hold a deep connection to where the user's demon resides.

God Hand:The user's hand is imbued with the power of a god, and is thus granted incredible power by that god. For instance, if one were to have the power of Kratos, the Greek God of Strength, one might have unlimited strength through that particular hand. Or, if the user represented the Christian God, they might be Omnipotent. Regardless, their power would be channelled through that arm or hand. The power granted depends on the deity which the user represents. In God Hand, it is said that the user of the God Hand possesses the power to "become a god or a demon", a metaphor for the choice between good and evil.

Angelic Arm:The user has a physical manifestation angelic power as an arm, which grants various abilities. Note that the user may have other abilities depending of what kind of angel powers the Arm, angel of fire may grant Fire Manipulation, angel of Mercy Healing and Serenity Inducement.

Demonic Arm:The user has a physical manifestation of demonic power as an arm, which grants various abilities. Note that the user may have other abilities depending of what kind of demonic powers the arm possesses: Demonic Arm of plagues may allow Disease Manipulation, while ones associated with earthquakes grant Earth Manipulation.

Dragon Arm:The user gains draconic powers focused on their arm, gaining ability to shoot projectiles of pure draconic energy, and possess immense strength and resistance.

Arm Transformation:User can transform their arms/limbs into anything they want regardless of its nature, including biological, chemical, technological, mental, spiritual and even abstract/conceptual objects, forces or weapons. Allowing the user to deal with any/all situations by simply transforming their arms into the necessary object, chemical or force.

Metamorphic Arm:The user has at least one arm that has shape shifting properties, allowing it to morph into various forms.

Magical Arm:The user's hand and/or arm is imbued with magical properties, allowing them to wield magic and use it for various purposes.

Megaton Punch:The user is able to apply incredible force to their fists, enabling them to throw a superhuman punch.

Multiple Arms:User has or can grow a varying number of arms, allowing them to manipulate several objects at once, fight with greater efficiency, etc.

Jackhammer Arms:The user can utilize pressurized pistons installed within their own arms to dramatically increase the offensive power and deal heavy damage to their opponents. The pistons within the user's arms can also use pressurized air to deal a serious level of internal damage to an opponent and collateral damage to the surrounding environment.

Sword Arm:The user has or can transform their arm into a bladed weapon.

Robot Arm:User possesses and is able to wield a programmable, mechanical arm that is similar to that of a human arm. The arm can be programmed and designed in order to fit the need of the user. Some robotic arms are to be assembled or disassembled to various forms of technology, allowing the user to perform system checks, enhancements, and upgrades. In some cases, users would may possess at least one, two, or even multiple artificial arms, with possibly each of them may possessing a variety of functions, whether for battle, or not for battle.

Razor Hand: The user can apply such force to their bare hands that they can use them as stabbing and cutting weapons.

Powered Palm:The user's palms possess some form of superhuman, supernatural, or technological enhancement, often acting as a release for said power.

Power Fists:The user's arms and upper body are either abnormally strong, physically unique, or have been weaponized in some way (claws, blades, projectile weaponry, protective armor etc.) to increase combat performance with those particular limbs.

Immunities:
Sin Immunity:The user is immune to sin, therefore they can not sin, and are immune to Sin Inducement.

Evil Immunity:The user is immune to anything that can be considered evil, including all evil influences, activities, beings and essences. Nothing evil will be able to affect them, although things that are neutral, or not associated with good nor evil can still harm user.

Corruption Immunity:The user is immune to all corruption-based powers.

Leg Faculty:
Incisive Limbs:User either has or can transform their appendages into weapons that are capable of piercing, slashing, and/or cutting. The change may be obvious/physical, field of sharpness, etc.

Limb Extension:The user is capable of stretching their limbs (arms, legs, neck, torso, etc.) to great lengths. This ability allows the user to extend their limbs to far away areas to strike opponents at a distance and defeat long-range attackers.

Megaton Kick:The user is able to apply incredible strength and force to their legs which allows them to deliver superhuman kicks.

Power Legs:The user's legs and lower body are either abnormally strong, physically unique, or have been weaponized in some way (claws, blades, projectile weaponry, protective armor etc.) to increase combat performance with those particular limbs.

Prehensile Feet:User has prehensile feet capable of being used as an extra pair of hands, granting them an increased level of dexterity and manoeuvrability in their environments.

Razor Foot:The user can apply such force to their bare feet that they can use them as cutting weapons.

Selective Limb Empowerment:The user possesses at least one body part that possesses supernatural powers.

Shock-wave Stomp:The user can produce powerful shock waves by stomping the ground. Depending on the power of the user, they may be able to cause ripples in the ground.

Anatomic Gyration:The user can gyrate their limbs (arms, legs, neck, torso, etc.) at incredible speeds. They can spin their limbs to rotate appendages fast enough to pierce and tear through areas struck at with extreme force, enabling them to penetrate both obstructions and most any form of protective defense in its way.

Forms & Modes:
God Mode:The user is able to enter a state which allows limitless, godlike abilities, skills and traits making them nearly unstoppable with capabilities and powers that transcend all of the users basic limits whether physical, spiritual, mental, etc. With this power the user may gain virtually any kind of supernatural powers to the point of making them Nigh Omnipotent. Controlled God Mode: Users that possess control over this mode will be able retain their thought in the process, and not go berserk, while possessing the same or more level of godly strength and power to defeat their target. War God Mode: Most users lose their sense of humanity and goes berserk, making them ominous and evil. Their physical capabilities (strength, speed, and healing) increase drastically, allowing them to deal out devastating attacks while shrugging off horrific injuries with only one goal to defeat their enemy.

Devil Mode:The user is able to enter a state which allows devil-like abilities, skills and traits with demonic capabilities and powers that transcend all of the users basic limits whether physical, spiritual, mental and so on. The user of this power may also gain an evil state of mind, or an insane mind. The user may be demonic looking in terms of looks while using this power.

Demon Mode:The user is able to enter a state which allows demon-like abilities, skills and traits with demonic capabilities and powers that transcend all of the users basic limits whether physical, spiritual, mental and so on.

Angel Mode:The user is able to enter a state which allows angel-like abilities, skills and traits with angelic capabilities and powers that transcend all of the users basic limits whether physical, spiritual, mental and so on.

Super Form:User can transform into a state in which their powers are increased. Super forms deliver a wide variety of enhancements as well as new abilities. Super forms are mostly gained when one makes contact with supernatural forces. In some cases, one can acquire the Evolution ability to gain a Hyper Form, a superior version of this power.

Hyper Form:The user can transform into a state beyond Super Form that greatly increases the user's power, giving them an even larger increase in strength, speed, and skills, as well as gaining new abilities and having their previous ones strengthened to an even higher echelon of power.

Legendary Form:Users of this ability are able to go into a legendary state, putting themselves in a class of their own. Legendary forms deliver a wide variety of Supernatural Conditions as well as unspeakable power.

Rage Form:The user can channel violent rage through their body and soul to gain a new form empowered by their anger. The corruption usually manifests as burning the body/appearance of the user and grants improved versions of their original abilities as well as gaining new abilities that reflect the users' wrath. The user is invariably driven by/into incurable rage, although they may be able to control themselves enough to pass as normal, but given enough time the user may regain full control. The users' source of power may be their own rage and/or the rage surrounding them, possibly including vast areas, including the whole world.

Dark Form:User can transform into a state of being, mostly due to the influence of dark or negative forces, in which their darkest intentions, emotion, and powers are fully fledged. In this form, the user's powers are greatly enhanced and are able to manipulate powerful dark forces. However, in this form, the user is highly aggressive and very quick to anger, making them a threat to anyone around them as well as themselves.

Darkness Mode:The user is able to transform into a state of being that grants them power over darkness.

Elemental Form:The user is able to transform into a state of being that grants them power over the elements.

Air Mode:The user is able to transform into a state of being that grants them power over air.

Earth Mode:The user is able to transform into a state of being that grants them power over earth.

Electricity Mode:The user is able to transform into a state of being that grants them power over electricity.

Fire Mode:The user is able to transform into a state of being that grants them power over fire.

Water Mode:The user is able to transform into a state of being that grants them power over water.

Weather Mode:The user is able to transform into a state of being that grants them power over weather.

Light Form:Users of this ability to are able to transform into state of being in which they are one with their emotions, acquiring a peace of mind, and are able to expel themselves of any dark intentions. Much like the ability, Dark Form, the user's power increases and they are able control forces of light.

Light Mode:The user is able to transform into a state of being that grants them power over light.

Desire Form:The user can take on the form of others' greatest desire, becoming what the viewer most wants their observant to be.

Shapeshifting:The user can shapeshift their form, transforming and reshaping themselves potentially down to their genetic and cellular structure. They can impersonate others or enhance their own body for combat, either by turning into animals, monsters or by making the body stronger. Users with particularly flexible abilities can manipulate their form at will, combining abilities, traits, etc, even being able to form limbs into weapons and reforming after being blown apart by explosives.

Gender Transformation:The user can alter ones and/or other's gender either permanently or temporarily, they may be able to combine genders for hermaphrodite or remove both for neutri. The change is completely to cellular level.

Perfect Doppelgänger: The user can transform into a perfect persona of another being, gaining the original's powers, capabilities, memories, life-force, and personality.

Omnireplication: The user can replicate anything such as themselves, objects, powers, and anything else they can imagine.

Asura Form:The user's of this power has a form that has similar qualities to that of an Asura and yet is not an actual Asura. The user possess multiple arms and sometimes multiple faces. The users of this form possesses great power and strength.

Safe Mode:The users have a protective form that increases their ability to survive and may allow them to escape from any situation.

Non-Corporeal Form:User is or can transform into a being with a non-corporeal "body", made out of gas, energy, spirit, etc., or even totally non-existent.

Attack Mode:The user can go into a mode or form made for attack allowing the user to get an incredible offensive capabilities or increase their current offensive power.

Defense Mode:The user can go into a mode or form made for defense allowing the user to be invincible and completely nullify attacks or take half the damage from enemies and objects. Some users can use this mode for protection against special attacks such as mental powers, elemental, and various others or even take it a step further by as returning, countering, and deflecting attacks as well.

Artisan Mode:User can enter a mode that enhances/heightens their ability to craft things, allowing them to quickly and efficiently build/repair things in vastly reduced time, notice flaws/mistakes, tell the quality of the product before it's finished, and even surpass master artisans/craters.

Omnifabrication: The users can invent and create any item, device, weapon, etc. they want/need with limited resources in exceptionally short time, which can perform actions that manipulate/distort reality.

Experience & Mind:
Benevorous: The user can feed on the goodness of people's hearts; gaining boosts to stamina, strength, durability, and speed depending on the level of goodness in a foe. The power automatically scans for the best goodness to feed off of when facing multiple foes, which don't need to have actual powers.

Barbarianism:The user has gained insurmountable bravery and an almost inhuman set of abilities derived from rites of passage and special training received from generations of barbarians that came before. Barbarians live by a primitive code of conduct, which manifests itself as a natural will to fight for a cause or an instinct to both protect family and community to destroying the enemies that would threaten them. They, however, are not fighting for a greater-than-life ideal: To follow the path of a savage warrior is to neglect certain aspects of one's human nature, such as suppressing empathy and committing acts of extreme violence, such as pillaging the home of a defeated enemy, torture, humiliation, and assassinating individuals that have little to no involvement in the conflict at hand (women, children, elders). Barbarians are archetypically portrayed as beings who can take heavy damage and use the heaviest weaponry available (although many "barbaric" cultures use little to no cloth in battle). Another staple is the presence of the berserker state, a mindless rage that overtakes the warrior during and after a ritual. This frenzy is the barbarian's greatest strength and greatest weakness, due to not only numbing their body to pain and dramatically increasing strength, but also blinding their own sense of judgement. The savagery inherent to them is not a stereotype however. Instead, it is a mark of their philosophical way of thinking, the belief that one must embrace the deepest aspects of their nature be it for good or for evil, always handing their life to their primal instincts and being guided by them. "what doesn't kills you makes you stronger" is probably the best definition of their belief.

Battlefield Adaptation:The user is to become adept in a field of battle, allowing them to fight on equal or superior grounds with their opponents. Each battle fought strengthens the user physically, mentally and tactically, slowly turning them into a One-Man Army.

Zoolingualism: The user is able to understand the speech or emotions of animal life forms. This ability is quite uncommon and multifaceted. Some variations are magic-based while others are natural talents or mental powers, similar to Telepathy (but limited to animals). The use of Zoolingualism is sometimes imagined as imitating animal sounds, like the barking of a dog. Zoolinguists are normally shown using their abilities in their native language, in an animal-language (like Parseltongue or Mangani), or even mentally without any spoken words. Some users are able to understand animals in every imaginable way, which results in enormous knowledge and foresee-ability of their actions.

Omnilingualism: User can speak, write, understand and communicate in any language, including computer codes, languages they have never been heard before, sign language (even lip-reading), illegible words, and backwards speech and writing with little or no training. The user may even communicate with non-human animals or read body language. This ability works by any one or more of these faculties. Usually, this ability is reciprocal, so that the user and the subjects can understand and communicate with one another efficiently.
 * Linguistic Assimilation - know another one's language through physical contact.
 * Projective Omnilingualism - emit a field that translates every language spoken inside it, causing everyone to understand what others are speaking.
 * Receptive Omnilingualism - the translation of any written language into the user's own native tongue, or through subliminal intuition of what by physical communication means. This ability may even employ telepathic faculty, where the psychic energy is read (by hearing or sight) to understand what the message is meant to convey.
 * Telepathic Translation - translate all languages and cause others to hear language they understand and vice versa.

Telepathic Translation:User can translate languages by using telepathy, usually by linking minds with target the user is communicating with. Unlike true omnilingualism this power acts only as a live psychic translation device. User will not really know how to speak all languages. Others will hear you speaking the language they understand and the same goes for the user.

Projective Omnilingualism: User has the ability to emit a field that translates every language spoken inside the it, causing everyone understand what others are speaking.

Cyberlingualism: The user can communicate either telepathically, by speaking verbally, or by touching it physically, with all forms of technology, including machinery, computers and other electronics. The user can hack into cyber systems, restore information and break computer codes.

Divine Communication:The user can communicate with and influence their patron deities indirectly or otherwise.

Infinite Experience:User has endless/infinite experience, having done anything/everything no matter how impossible/unlikely or illogical it is or might be. They have done every job, visited every location/non-location, learned every skill, read every book, lived every life, etc. Essentially having walked a mile in everyone's shoes. Nothing can surprise them anymore because there is nothing they haven't done or tried before. Rather then simply knowing everything, user has personally experienced and done everything there is to do.

Hyper Experience:User has tremendous amounts of experience, making them experienced in a very large number of situations and fields. They could even have years of experience in many things, hundreds or even millions of years of experiences in things no matter how young they are.

Omniscience:Omniscience ("all-knowing") is the capacity to know absolutely everything infinitely.

There is a distinction within this power: The user’s mind is unblocked to the entire omniverse and beyond, there is absolutely nothing which they do not know and understand, therefore they know every answer to every question, past, present, and future. Depending on the type, this power may allow the user to have all information at all times as some knowledge may be spontaneous while some may require the action of others.
 * inherent omniscience - the ability to know anything that one chooses to know.
 * total omniscience - actually knowing everything.

By knowing absolutely everything about something, one can understand every counter available for that certain something, thus being unable to be defeated by said subject.

Hyper-competence:User possesses powerful/incredible skill in one, several, or in some cases every possible field or discipline, whether intellectual or practical, formal or mundane: mathematics, cooking, strategy, sports, games, politics, fighting, mechanics, psychology, economy, art, medicine, investigation, etc. User demonstrate a mind-boggling level of perceptiveness and efficiency in their respective field(s), multiplying virtually impossible feats with ridiculous ease. Their unbelievable level of competence truly puts them in an unreachable category of their own, that simply eludes others' understanding.

Event Experiencing:User can physically experience the events from various points in time (past, future, alternate timelines etc.) as if they were actually happening to them at that moment but without actually going anywhere, allowing them to not only experience the event but also know what is going on then, including sights, smells, sounds, feelings, tastes, their emotional state at the time and even see and hear the people around them at that moment. Unlike Time Travel the user simply experiences the event at the moment rather than actually travelling to them in person.

Experience Sharing:The user can share their experiences with other people or vice versa, this can cause them share everything they are feeling, thinking, doing and wanting. This power can even cause to share the experience of learning something from others.

History Recording:User can compile and record all of history/time, including the moment of creation, the past, the present, the future and the end of it all. Allowing them to know exactly how history will play out in its entirety as well as deciding the course history will take and what events will come to pass and which will be erased. User can read the history of anyone/anything as well as add or remove parts of the targets history too.

Indexing:The users of this power can index any and all different kinds of information, DNA, data, history, etc. The user can preserve such sources by putting them in a computer, vault, book, separate dimension, or on their own body or soul for protection.

Infinite Resourcefulness:User can creatively make the most out of all/any resources available (whether tangible or intangible, external or internal) with the most efficient manner. The resources include mechanical, technological, natural, environmental, instrumental, social, human, mental, psychological, physical, spiritual, financial, artistic, knowledge, information, skills, tools, talents, experiences, feelings, energy, time, science, relationships. Even the circumstances of all kinds (life conditions, social conditions, political conditions, military conditions, economic conditions).etc, all of which they can use to find a way through anything they face. They are able to see limitless possibilities in every event, situation or thing, etc. and apply them in creative ways to get their way out of any situation or overcome any challenge.

Memory Reliving:User can relive/re-experience the memories of others, allowing them to literally relive the memories as if they happened to them instead of the target. This allows them see what they had lived through and experienced which would possibly grant a new sense of insight into the person they thought they knew. Unlike projection, this doesn't merely project or replicate the memories of the user, rather they actually re-experience it in full, including the emotions the target experienced at the time, what they saw and felt, and much more.

Mystery Solving:The user of this power can solve various mysteries and conspiracies that are considered almost impossible to solve under normal circumstances.

Omnilegence: User has an encyclopedic knowledge of all written, scribbled, typed or otherwise recorded material in existence, including computers and the internet (possibly including visual forms of material/media as well), so as humanity's knowledge grows, so does the user's. They have access to knowledge written down thousands of years ago and in a different languages simply by their connection to the written and typed word, including the ability to understand idioms, symbolic words and phrases.

Optimal Finesse:The user can use all their skills to their highest potential. This effectively lowers any chance of failing to complete a set task or risks that may result in an undesirable outcome. The user of this ability has complete and utter control over their skills and instinctively knows which of their abilities will best suit any number of situations.

Reality Selection:User can completely rewrite reality and all it's contents simply by choosing one of the infinite potential worlds or timelines that are available and then make the one chosen be the single "true" reality. Reverting everything else back into mere "What if" scenarios.The changes that could be made with this power are potentially endless in variety. Due to the fact that users are capable of altering anything in existence regardless of their target's size or composition. Whether they be defined or abstract, meager or grand, physical or mystical. As long as the probability isn't a complete zero, users are able to achieve all they desire. To put it in simple terms. If there is a type of world that you wish for and it happens to be possible one way or another, then you are not only able to make it real, but also make it be the only world that is to ever truly be real in all of existence.

Answer Intuition:User knows the answer to any question or problem they happen to face and formulate how to overcome any obstacle. They can understand the mechanics behind any issue they face and know what must be done to solve any problem.

Meta Searching:User can search through and find anything/everything, including dreams, thoughts, ideas, possibilities, perspectives, paths, forms of imagination, means of travel, realities, realms/levels of existence, events/timelines etc. allowing them to find any new or alternate version of something from another place/time/reality and possibly bringing those alternate versions to reality.

Encyclopedic Knowledge:The user possesses a vast amount of information and knowledge on all things, they have innate encyclopedic knowledge of science, the universe, magic, psionics, mechanics/technology, literature, history, etc. All information and knowledge whether natural or supernatural can be fully understood with this ability. As the knowledge is innate, no study or experience is necessary. The user can acquire more knowledge by supernatural means (magic, psionics, etc.) to add to their already vast knowledge. The amount and the limit of knowledge possessed varies by user: a low level user may only have mastery of a single field whereas a high level user may achieve Cosmic Awareness or even Nigh-Omniscience.

Enlightenment:The user has reached enlightenment, allowing them to understand the meaning of everything by communicating with or understanding the mind of God, Universal Consciousness or similar source, profound spiritual understanding and/or a fundamentally changed consciousness whereby everything is perceived as a unity. This power is capable of awaking the user, both spiritually and mentally.

Experience Intuition:User knows intuitively or can instantly learn experiences of anything, including things related to skills/non-skill things such as events or personal life based experiences.

Supreme Observation:User can observe/view/watch everything, everywhere, everywhen, and everyhow at the exact same time and regardless of where or when it is or might be. They can view realities outside of the whole of existence, into dimensions shielding against every form of observation, see the lives and connections that tie together anything/everything and the thoughts and dreams of every creature/entity/demon/god or eldritch horror that exists or doesn't exist. They can view out into the boundless emptiness and nonexistence where isolated and lockedentities dwell. All that is, isn't, might, might not, could, could not, can, can't and won't exist is visible and laid bare before the user, and nothing can be hidden from their eyes. Unlike perception, which is the power to perceive anything/everything, this power only enables the user to observe/view/watch everything.

Claircognizance: The user can gain information about a person, object, place, skillset, ability, or event through intrinsic knowledge, as in it just "comes to" the user's mind.

Nigh Omniscience:User knows almost everything in existence while being blocked from certain details or being limited in other ways, possibly only being able to see one timeline or universe, or have just small patches of information that are missing or blocked out. Thus allowing one to keep their sense of free will and uncertainty.

Attribute Learning:User can copy other people's attributes simply by learning how to use them by observing the desired attribute in action and focusing upon it. The user can observe and copy attributes such as strength, speed, intelligence, agility, durability, etc.

Ability Intuition:The user can, by seeing an ability at work, intuitively understand how it works, how to control it, and how to master it. The user can teach others how to control their abilities once seeing their power. Alternatively the user can also be able to develop a countermeasure if they understand an ability long enough to figure out it's weaknesses.

Intuitive Aptitude:The user can instantly learn and understand the workings and mechanics of anything, regardless of how simple or complex. They can comprehend the complexity and exactness of events, organisms, objects, subjects, fields, powers, etc. without the need of long-term or special education, or explanation. Intuition, also called Discernment or Instinct, is the ability to "just know" personal information about an object, subject, or occurrence, including sensing how others will react to something that the user does or when something is about to happen. This ability is innate and cannot be turned off. A faculty of this ability allows the user to also (or instead) intuit spiritual truths and principles (sensing the presence of evil/danger/people that dislike the user, a feeling that one should or shouldn’t go somewhere, or the right thing to do in a situation); this faculty is called Gnosis.

Sense of Strength:User can detect/instantly know a target's powers, strengths, weaknesses and skills.

Ability Imprinting:User can copy other abilities/powers and then imprint them into themselves, allowing them to make the powers a natural part of them. This makes it near impossible for them to forget or lose the powers after they have learned them, as trying to erase/remove an imprinted power would be the same as trying to remove or erase an arm or a leg.

Combat Perception:The user can instantly understand an opponent's method of thinking and fighting, allowing them to anticipate the moves of the opponent. Once they understand their enemies' strategy, they are able to find their flaw and weakness, and take them down with little effort. While some users of this method do not use it as part of their primary fighting style, it is helpful in emergencies against difficult opponents where ordinary methods will not work against them.

History Reading:The user can instantly read and understand a person's history just by looking at or engaging in conversation with them. They will learn where they've been, what they've done in the past, and what lead up to them being with the user at that given point.

Psychometry: The user obtains historical memories or sensations concerning beings and objects they observe. With objects they gain the knowledge including the makers, users, and even those who have on passing used the object, and what has been done with it. With living beings or parts of the body the user learns their general life-history, but doesn't gain anything of what they were thinking or feeling.

Panmnesia: The user can remember and recall everything that they have ever experienced, encountered or learned in their lifetime. The user needs only to read, hear or see something once and they will never forget it. They continue to learn for the rest of their lives and their brain will simply compress neural synapses to contain it all, allowing memory of every event, experience or bit of knowledge from birth to the present. Their mind is also entirely immune to Memory Manipulation, unless the ability is first negated or stolen. Many users who are said to only possess Enhanced Memory actually possess Panmnesia, and many who are said to possess Panmnesia only possess Enhanced Memory (the two are often confused).

Hyper-cognition:The user can instinctively or with little effort perform complex mental operations that are beyond the capability of a normal human mind, making their mental actions/process of acquiring knowledge and understanding through thought, experience and the senses more powerful than an average person. This does not necessarily translate into Enhanced, Supernatural or Absolute Intelligence as these mental feats are usually automatic and focused to a single trick, having little to do with deliberate cognitive thought.

Instant Learning:The user can gather and assimilate any kind of knowledge and understand it fully and instantaneously, this can happen in two ways:

Passively: when the user reads, sees or hears any concept they will understand it completely, whether it is natural or supernatural. If the user comes into contact with any piece of “information” that is wrong, they intuitively know this and can discern what is correct and what is wrong.

Actively: when the user wants information/knowledge they acquire it instantly and use it perfectly, e.g. the user can gain the skills and knowledge of a doctor to heal someone or gain the experience and skills of a master martial artist for fighting.

Omni-Perception:The user can perceive anything/everything, including the past, present and future, reality, causality, boundaries, energy, even destiny and ultimately everything else.

Detail Intuition:User can notice, process and understand any/all details of any situation or environment no matter how small, allowing them to intuitively understand and solve any problem or situation no matter how difficult or impossible it may be. It doesn't matter how small the clues or details are, they will automatically know and process them almost instantly. Some users may have such skill with this power that they can even fake having precognition.

Living Database:User is a living archive or database of knowledge, this basically makes them knowledge itself given physical form. Unlike Encyclopedic Knowledge and Omnilegence however, the user doesn't just store knowledge that their an archive/database for, allowing them to change/manipulate it, add to it, erase it or anything else they wish.

Intelligence Infinitum: User has a continuously increasing intellect which can grow and adapt without any apparent limit. Their intellect increases every moment and allows them to solve difficult problems given they have the time to have their intellect increase to a sufficient level for necessary comprehension.

Parallel Processing:The user's mind is capable of carrying out multiple calculations and thought processes at once.

Hyper Mind:User can process unlimited amounts of information, without any hindrances or backlashes of information. They have the capability to process an infinite number of simultaneous calculations, allowing them to identify all the variables in any theoretical situation by instantly cross-correlating all information user has on them.

Body Language Analysis:The user can intuitively read others' body language, allowing them to anticipate their actions and respond accordingly, often allowing the user to predict opponent's attacks.

Accelerated Thought Process:The user can process information at incredible speeds, allowing them to analyse and come to conclusions at an unprecedented rate and perceive everything at a faster time frame.

Multi-Focus:The user is capable of consciously focusing, and being fully aware of multiple people, dangers, locations, tasks, etc., at once without any trouble or confusion, through either their physical senses and/or supernatural means. For instance, focusing on multiple opponents in front of them, while using clairvoyance to focus on multiple locations at the same time, or being able to use multiple of one's other powers at the same time. This power doesn't mean the user can necessarily process all the information they're receiving, or the thoughts they're processing any quicker or more efficiently than a normal human, though some users are likely able to; this power is about how many things the user can actively focus on at the same time.

Multitasking:The user can perform multiple separate tasks at once, as their brains can process multiple independent trains of thought/function at the same time and their bodies are able to perform them without interfering/overlapping with the other actions.

Combat Specialist:The user has an encyclopedic knowledge in hand-to-hand fighting styles; therefore understanding and analysing opponents style of combat and flaws in the opponent's attack and defense. They can also use attacks that can automatically knock down the opponent or use the strength of the opponent to his favour. The user has a vast knowledge of the opponent's body and their limitations, have an incredible perception of opponents and the users surrounding areas using it to his or her advantage, and can copy or mix several types of martial arts and movements and understand how a special attack works in matter of minutes. This power can be enhanced by the users experience and improvement of skill. Masters of this abilities can counter or detect flaws on opponents Special Attacks.

Audio-graphic Memory:The user can reproduce any sound they have heard before, including voices or calls of animals. The degree of imitation is sufficiently high to the point where it can fool the real thing.

Absolute Conditions:
100% Muscle Usage:Users are able to exert 100% of the body's muscular strength, maximising the capacity, while under normal conditions most humans (and other humanoid beings) only exert 20-30%.

Absolute Agility:User possesses limitless agility, with their balance, bodily coordination, speed, reflexes and strength transcending virtually all other beings in the universe.

Absolute Athleticism:The user possesses limitless acrobatic and gymnastic skills, having reached the absolute highest levels in speed, explosiveness, power, quickness, and other various acrobatic/gymnastic abilities.

Absolute Balance:User possesses limitless balance capabilities, they never fall over, can balance in any position and they never have to worry about disorientation, vertigo, nausea and so on. They can move easily on fast moving and violently shaking surfaces as well, no matter how quickly they may move.

Absolute Combat:Users have achieved the highest level of combat proficiency (armed and unarmed) and are capable of performing superhuman/supernatural feats far beyond normal boundaries. Masters of this ability have acquired a state of mental, physical, and spiritual balance, making them even capable of defeating enemies with their mere presence. Their combat skills are completely unmatched by anyone who came before or who will come afterward, making them one of the most powerful opponents and a force to be reckoned with.

Absolute Condition:User has a supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other beings in their universe, even those with Supernatural Condition. Their other abilities, if applicable, are often at Absolute levels.

Absolute Dexterity:User possesses limitless dexterity, allowing them to perform amazing feats of finesse, coordination and precision.

Absolute Leap:User can leap unlimited distance, jump between/over planets, travel intergalactic or greater distances and perform other amazing feats.

Absolute Reflexes:User possesses limitless reflexes, being able to react to everything there is, no matter how fast it comes. They can react at any speed and change actions on the fly at faster-than-blinding speeds. This places the user above virtually all other beings in the universe in reaction time.

Absolute Senses:The user is able to have all senses enhanced to an infinite scale, allowing them to see, smell, hear and otherwise limitlessly sense everything in existence, including conceptual forces and even immaterial beings/entities.

Absolute Flexibility:User possesses limitless flexibility, allowing them to contort/flex and move their bodies in any way imaginable/unimaginable. Being able to fit inside openings that are smaller or bigger then they are, rotate their bodies more then 360 degrees, stretch/move their limbs in erratic patterns, and/or even breaking their bones or snapping their neck does nothing to them, and more. This places the user above virtually all other beings in the universe in flexibility. Unlike Elasticity. User may still have bones, muscles, and/or joints, but may act and move in ways that seem like they don't have them anymore.

Absolute Stamina:The user possesses limitless physical energy, stamina and vitality, is essentially untiring and can keep working, fighting, mowing, etc. at optimal efficiency under any circumstances and for an unlimited duration due to the fact that their stamina can precedingly regenerate.

Absolute Sight:User is not limited to just the average range of enhanced seeing, they can see everything that goes on in the world, or even the entire galaxy, or maybe the entire universe. They can do more than just see everything that goes on, they can see the thoughts of anyone and everyone (not to be confused with Telepathy) and bypass time itself and can see the future and past.

Absolute Hearing:User is not limited to just the average range of enhanced hearing, they can hear everything that goes on in the world, or the entire galaxy, or even the entire universe. They can do more than just hear everything that goes on, they can even hear the thoughts of anyone and everyone (not to be confused with Telepathy) as well as being able to bypass time itself and hear the past and future.

Absolute Accuracy:User possesses limitless accuracy, being able to react to and hit any/all targets, no matter how impossible/improbable/unlikely the odds are or fast it is. They can instantly react and zero-in on their target without even having too aim/look at or even be anywhere near their target; including making absolutely impossible hits/shots, perfect shots with their eyes closed or hands tied and/or even successfully hit homing targets and disrupted/ignored targets. This places the user above virtually all other beings in the universe in accuracy.

Absolute Attack:User can create/use attacks that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.

Absolute Explosion:The user can create explosions that can destroy absolutely anything and everything, with absolutely nothing can defend against it. The attack can cause explosions that destroy opponents of any form, whether they be immortal or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what as it is an omnipresential attack that can explode through all timeline and parallel dimensions. Intangibility cannot evade the attack as it explodes past the "intangible" defense and strikes the physical being beneath it. The user can cause explosions that burst through intangible objects as well. This power also explodes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or explode through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be caused to explode, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.

Absolute Piercing:The user can pierce through absolutely anything and everything, which absolutely nothing can defend against it. The attack can pierce down opponents of any form, whether they be immortal, invulnerable, or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The attack can affect the target no matter what it is, as it is an omnipresential attack that can pierce through all timeline and parallel dimensions. Intangibility cannot evade the attack as it pierces past the "intangible" defense and strikes the physical being beneath it. The user can pierce through intangible elements such as fire and water, causing them to split apart as oppose to a normal piercing attack which would allow them to simply reform. This power also pierces through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or pierce through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be pierced, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also be affected by this ability.

Absolute Slicing:The user can cut through absolutely anything and everything, which absolutely nothing can defend against. The attack can cut down opponents of any form, whether they be immortal, invulnerable, or the hardest substance in existence. It can also reach every plane of existence, whether it be space and time or alternate and pocket dimensions. The cut can affect the target no matter what it is, as it is an Omnipresential attack that can slash through all timelines and parallel dimensions. Intangibility cannot evade the attack as it cuts past the "intangible" defense and strikes the physical being beneath it. The user can slash through intangible elements such as fire and water, causing them to split apart as oppose to a normal cut which would simply allow them to reform. This power also slashes through metaphysical concepts such as reality and illusion, allowing one to either dispel and destroy illusions of any level or slit through the barrier between the two and allow imagination to become reality or vice versa. Dreams and memories can also be cut, allowing one to escape from being trapped in nightmares and the mental world. Conceptual locations and beings such as heaven or hell, living or spiritual, and gods or devils, are also affected by this ability.

Absolute Weaponry:User can create/use weapons that cannot be blocked, reduced, countered, negated or deflected by any means, defenses, armor and immunity. This ability is not dependent on physical factors like strength, but is instead based on the properties of the attack.

Absolute Artillery:The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for absolute attack powers or impose those effects on ranged weapons to enhance them.

Absolute Strength:The user is able to go toe-to-toe and even surpass the strongest of beings with nothing but the raw force of their physical blows. Any level of weight the user needs to lift or move is irrelevant as their body can emit limitless amount of force that can repel an object of any mass. With this ability, the user could travel massive distances in a single jump, unleash strikes of unparalleled might, obliterate massive life forms with one hit, cause destructive quakes by smashing the ground, shatter planets with their fists, tear through/create space-time anomalies with their strength, etc. It should also be noted that they are immune to all powers that could manipulate, affect or rob them of their strength.

Absolute Evasion:The user can dodge/evade everything/anything, including physical attacks, powers that manipulate the mind, space, time, gravity, physics, spiritual, biological, probability, motion, reality, etc. They can dodge multiple attacks that leave little or no room to get around or through or dodge many attacks such as thousands, perhaps millions of attacks attacking the user at once.

Absolute Speed:User can move at speeds that not even the most attuned of beings can grasp and outrun or avoid anything an opponent can use against the user. The user can move at infinite velocities, allowing user to surpass and perceive light speed movements and move at speeds that allow them to move past time and space itself. Users of this level are completely immune to speed affecting powers such as Speed Cancellation and Speed Theft.

Absolute Access:User can gain access or entry to any location, place or time. They can easily gain access to places that are spatiolocked, temporal locked, spatial-temporal locked, isolated, closed, possibly even omnilocked locations. It doesn't matter where or what the location is, they can always find a way inside.

Absolute Assassination:User possesses transcendent skill in the art of assassination, they can dispatch any target regardless of strength, status (even immortal or undead) and distance without a struggle, covering or not leaving any tracks.

Absolute Concealment:User can render themselves unseen and unfindable by anything, making them unable to be visually, physically, conceptually, etc. detected by any means including magic, technology, divine beings, etc.

Absolute Beauty:The user possesses the rarest type of beauty there is (pure infinite beauty), which is even higher up than supernatural beauty. No one, no matter how different their beauty standards may seem, cannot deny this person's beauty as truly unfathomable as this person possesses infinite beauty. Because of this, the user can use people to get what they so desire. Some people with this ability may even have magical abilities as a result of their beauty. Since this is the absolute form of any kind of beauty, the user possesses some if not all abilities/powers based on beauty, allowing them to gain a higher advantage.

Absolute Body:User has a supreme physical condition. Their strength, speed, and durability are vastly superior to that of all other beings in their universe, even those with the highest levels of Supernatural Body.

Absolute Buying:User can buy/barter for absolutely anything, for them absolutely everything has value and can be bought, including people, concepts, elements of reality, etc.. Buying may require communion with anthropomorphic personifications of certain concepts or bartering with something other than paper money. Users can give things their souls, their money, or their lives for any amount of services for a different concept.

Absolute Change:The user can change absolutely anything/everything, either completely or partially, permanently or temporarily, from physical things like humans and objects to metaphysical things like concepts and logic, etc. They can choose what they want to change, and what they will change, for example: changing an insect into a transcendent being or change themselves without limits. The user can even change anything no matter how immutable and unchangeable, without any protection nor exception of any kind not even if they exist outside of everything.

Absolute Charisma:The user possesses the highest level of charm they can obtain in existence. They are able to sway any sentient being to completely agree with them on a biased argument or to join their cause. Natural or supernatural, conceptual or metaphysical, anything with a sentient mind is vulnerable to the user's immense charm.

Absolute Command:The user can impose irresistible commands upon any kind of existence, natural and supernatural, living and non-living. Though commands are usually spoken, the user's intentions are what truly matters. They can impose complex commands with a single word, through a specific gesture or a sheer act of will, unquestioningly bending anything and everything to their will.

Absolute Condition:User has a supreme mental and physical condition. Their strength, speed, durability, and intellect are vastly superior to that of all other beings in their universe, even those with Supernatural Condition. Their other abilities, if applicable, are often at Absolute levels.

Absolute Constant Velocity:User can make anything move at a constant speed regardless of any force that acts on it, they could take any item and make them pierce through objects regardless of the relative speed. It doesn't matter if the target is moving at an extremely slow pace or if the target isn't even moving at all, so long as some part of them is physically moved, like poking their cheek (moving the face). This power only works in accordance to the user's own relative location, meaning that even though the Earth is spinning at high speeds, along with all of its inhabitants, it doesn't count as moving. If the user cancels their power on the target object, it will come to a complete stop, regardless of how fast it was going. Because of this using this power on oncoming attacks and quickly cancelling it will make any force halt.

Absolute Contract:The user can create and enforce any type of contract/pact with absolutely anything, even with themselves; dictating every condition therein, including qualifiers in the event one-or-more of the parties would - or even could - somehow break the contract/pact. The conditions imposed by the contact/pact are absolute; and will always, inevitably, come to pass, no matter the conditions so dictated. The contract/pact cannot be negated, nullified or undone by any exterior force or being, save by the user.

Absolute Counter:User can perform a counter-attack that not only protect them from all forms of attack but also, at the same time, return to their enemy an unblockable attack, and in some case, can instantly kill the enemy.

Absolute Cuteness:The user possesses a level of cuteness which exceeds all others, possibly being/becoming the cutest thing. The user can use their overwhelming cuteness to control and affect others. This power can be used two ways: The user can possess sincere adorability, an innocence whose cuteness is pure and benevolent, a user like this could possess this ability without even realizing it. Or the user could be malevolent, using their overwhelming, hypnotic cuteness as a weapon to manipulate people.

Absolute Darkness:The user is able to create a field of absolute impenetrable darkness that completely negates sight and may also dull or even completely negate the other senses. They are potentially able to generate darkness so intense it can completely obliterate objects in its path.

Absolute Defense: The user possesses a defense that cannot be breached by any attack, giving them protection from all attacks, regardless of types, magnitude, and/or directions.

Absolute Destruction:The user can destroy everything without limits, from concepts, boundaries and causation, to studies like metaphysics and science, even irrational "concepts" like the fabric of nothingness or the totality itself.

Absolute Embodiment:User embodies the state of being complete or absolute. Being complete means having all the necessary or appropriate parts so this power does not mean you embody everything just things of an absolute nature. Because of the users absolute nature they are free from any thing that would be deemed superfluous or wasteful. This translates to the user being without any major weaknesses or limitations.

Absolute Energy Absorption:The users body is capable of containing an infinite amount of energy, they can absorb as much as they want. This can allow the user the energy required to use other superhuman abilities, survive long amounts of time without food, or output energy for long periods of time.

Absolute Gambling:User can gamble with/for anything, including things like, power, love, youth, obedience, etc.

Absolute Hearing:User is not limited to just the average range of enhanced hearing, they can hear everything that goes on in the world, or the entire galaxy, or even the entire universe. They can do more than just hear everything that goes on, they can even hear the thoughts of anyone and everyone (not to be confused with Telepathy) as well as being able to bypass time itself and hear the past and future.

Absolute Immortality:The user is absolutely immortal, and can not to die, age, get sick, be permanently wounded, is absolutely self-sustained and, as their mind and soul are as immortal as their biological bodies, they are immune to mental/spiritual damage. Any injuries the user suffers immediately heal, even if the user's body is disintegrated or blown up or completely erased and even if the user is completely destroyed to the sub-atomic level, they will still return to life. Alternately, some users are absolutely immune to all harm, and can never die from any natural causes. The user's existence and soul become completely free and independent of even the concept of reality, making them unbound to the subjects of life, death, and manipulations. Also, the power cannot be removed, rendered truly perfect and absolute.

Absolute Invulnerability:The user is immune to any/all kinds of damage, be it physical (internal and external), mental, spiritual, metaphysical/supernatural, and even conceptual. Death due to old age (as opposed to preemptive death) is seemingly literally one of the only causes of death to the user.

Psychic Shield:The user is highly resistant to any/all mental intrusion, including psychic or empathic powers, Hypnosis, Mental Hallucination, deception, etc. Mind readers only “hear” static, while mind controllers are incapable of manipulating those shielded.

Dual Impregnability:The user is immune to all forms of psychic and physical damage. They cannot bleed, feel pain or be physically divided, as well as being immune to psychic powers, including Telepathy and Empathy.

Damage Negation:The user can negate any damage, pain and/or wounds, mental and physical, they or others take.

Impact Absorption:The user can absorb a perfectly inelastic collision, an object struck by a projectile will deform, and this deformation will absorb most, or even all, of the force of the collision. They can absorb physical impacts such as punches and kicks, weaponry such as swords, bullets and hammers or even explosions.

Physical Force Immunity:User is unaffected by various physical forces (gravity, pressure, weight, g-forces, mass, acceleration, etc.). They are able to either avoid the effects of physical forces or outright ignore them as if they didn't exist.

Omni-Protection:User is protected against anything/everything regardless of its nature, whether its physical, mental, spiritual, supernatural or conceptual, allowing them to avoid any/all damage, no matter what the source of it is. While the user may be protected against everything, unlike invulnerability, they may or may not be completely immune to it.

Flawless Indestructibility:The users of this ability have no physical, spiritual or mental weaknesses, giving them immunity to everything harmful, essentially making them indestructible.

Absolute Lung Capacity:User possesses a limitless lung capacity, allowing them to hold their breath indefinitely, inhale/exhale forever, suck in anything/everything without having to stop, survive Deoxygenation, and potentially cause hurricanes or worse with merely the force of ones breathing. This places the user above virtually all other beings in their universe in lung capacity.

Absolute Storage:The user has an unlimited storage capacity and can store anything as well as manipulate everything that has something to do with storing, imprisoning, binding, sealing, etc. users of this power can store anything or anyone without any limitations of any kind such as time, amount or mass.

Absolute Survivability: User can survive anything, death cannot fully take them and the slightest bit of life-force will always remain when it should be impossible, even managing to fully recover. Their resilience is so staggering that even reality warping or existence erasure may not be enough to keep them down.

Absolute Unarmed Combat:User has reached the pinnacle of hand-to-hand fighting prowess. They know everything about bare hand fighting and surpass any and all masters of combat of any form, having complete knowledge of the forms whether they be unknown, nigh-impossible to master, or forbidden and can also create their own forms of combat to throw off their enemies.

Absolute Unpredictability:User possesses an absolutely/infinitely chaotic and unpredictable nature, this makes them so inconstant in action that it actually causes them to warp, change or collapse the results of things such as reality, context, normalcy and even probabilities/variables. Literally no action, aspect or trait of the user can or could be predicted, including normal involuntary bodily functions such as blinking, breathing and even their heart rate/heartbeat. Trying to read or control their minds would likely only come back with an error message or simply unreadable nonsense. This also makes them highly resistant to powers such as Adoptive Muscle Memory, Certainty Inducement, Flawless Precognition, Prescience, Control Manipulation, and etc.

Absolute Will:Absolute will is almost unlimited in its scope. Anything that exists can be manipulated, including, but not limited to: matter, energy, causality, emotion, etc. The user can grab hold of creation and twist, bend, sculpt, and re-sculpt it into whatever form that they desire or can imagine. Usually, the power to create something out of nothing is not at most users disposal, as a created universe, multiverse, or omniverse must first be in existence in order for the user to manipulate it. However, the user can twist reality in such a way that they mimic creation to an extent; i.e. projection of realistic illusions and bringing any form of fantasy to life through sheer force of will. So while the user cannot explicitly create, they can manipulate reality and bend rules to grant themselves the power to create, as well as a variety of other existing powers by rewriting their own nature simply by willing it to be so. Though this is unlikely and not the true nature of the power, it can be done. Concerning the nature of this power, it is seen as the shaping aspect of the construction of a reality. When a supreme being creates a universe, multiverse, or omniverse, this is the power that said being would use to put into order and manipulate the raw stuff of creation. This power is a sculptor of omni-existence on a supreme level, but not a creator. When this ability is possessed by a non-supreme being, said being is often seen as an existential usurper of creation, rather than a deity. So, to say that this power is limited only by the user's willpower would be redundant, as by nature the user of this power has an unlimited amount of willpower that he/ she can use to whatever effect that they desire. If creation is the blunt instrument of a supreme entity, then this power is the scalpel that fine-tunes all of omni-continuity. To summarize, this power is capable of manipulating creation as a whole without becoming one with it.

Absolute Wish:The user can grant any wishes of others or oneself without any limitations: no resource needed, no condition required, no limited number, no delays for use/reuse, and no exception whatsoever.They can grant very vague or even inconceivable/impossible wishes that will always come true no matter what, as the power will automatically make up for the user's personal limitations when granting them.

Ultimate Freeze:The user can freeze anything, from tangible targets, to intangible energy such as fire, or concepts such as time, even a person's mind. They can drop the temperature to absolute zero, which is impossible by natural means, causing quantum effects; due to freezing at such otherwise impossible levels, breakdowns at atomic levels and superconductivity occur.Cold Immunity provides no defense against this ability and thawing of ice is more difficult, if not impossible.

Ultimate Burning:The user can burn anything, even if they are normally non-flammable, incorporeal or even conceptual entities, such as time. They can raise the temperature to absolute levels, generating scientifically unexplainable levels of particle energies; due to burning at such otherwise impossible levels, complete annihilation of object at subatomic levels occur. Fire Immunity provides no defense against this ability and extinguishing it is difficult, if not impossible.

Combat & Speed:
High-Speed Reflexes:User can maneuver and react while moving at incredible speeds, allowing them to avoid hitting things along the way and maneuver and maintain speed no matter what space they may find themselves in, regardless of physical limitations such as inertia.

Critical Impact:The user is able to deal extremely damaging attacks to the enemy dealing double the damage or causing very lethal pain or fatal wounds. Highly advanced users can take down their opponent in one attack.

Combined Combat:User is able combine different forms of combat into one form of fighting. For example, they could combine Strength Combat with Pyrokinetic Combat, Speed Combat with Concrete Combat, or Hydro-kinetic Combat with Geokinetic Combat, etc.

Hyper Motion:The user can instantly change any/all linear motion directions and move in any direction, and go from running to crawling, flying to bouncing and so on. They can also change the speed of their motion, speeding or slowing instantly, so they don't need to gather momentum or care about inertia.

Affinity:Users become stronger, faster, more durable, etc. when they come in contact with a certain object, event, or emotion, possibly unlocking abilities related to the affinity and enhancing the existing powers (E.g.: those with Water Affinity may be able to unlock Water Manipulation when they are in a large body of water). Some users may be able draw sustenance from their affinity or even slow or stop aging.

City Destruction:The user can destroy cities and everything in them.

Double Hit Kill:This power allows the user to kill a victim with precisely two strikes. This is achieved by marking the target with the first hit, and then striking on the same location a second time, in which will deal instant death the moment it hits, disregarding of the opponent's remaining vitality.Other, less sophisticated methods include the first strike weakening the target's defense and durability, and then the second strike is the "death blow" by the fact that the user is simply unable to withstand the strike. This is mostly achieved by sheer brute force.

One Hit Kill:The user can kill the target with a single strike. The attack carries special attributes, such as lethal poison or death inducement, that would result in an instant death the moment it connects, disregarding on the location of contact or the target's remaining vitality.Other, less sophisticated methods are either the attack strikes the target's vital point, or it just carries devastating firepower and brute force to outright kill the opponent. The instant kill is capable of bypassing regeneration of any level, as it deals death before the opponent has a chance to rejuvenate.

Infinite Dash:The user can do infinite amount of dashes one after another without stopping. Unlike Hyper Acceleration, this power does not specify what direction the user goes in, and is just speed, which is in short bursts rather than long ones. It also does not have a limit to how many dashes one can do.

Omni-Action:User can do everything at once, all across every moment of their life from birth to death. Every action/every consequence, which are usually merged together, are done in every situation the user is in. This can result in exerting multiple effects onto anything the user interacts with in any situation. Everything every alternate version of the user does will result in happening at the same time in any situation in the user's universe.

Omni-Closure:User can close or seal any/all kinds of openings (doors, portals, firing holes, dimensional gaps, black holes, hearts, orifices etc.). Closure can be either permanent or temporary depending on the users skill and the type of opening being closed.

Meta Time Travel:User can travel and/or send others not only to the future or past, but to past and future universes/timelines that were recreated/yet to be recreated before the universe/timeline the user resides in. This literally allows for travelling through a cycle of destroyed and recreated universes/timelines, even the moments between the creation and destruction of the universes.

Combat Specialist:The user has an encyclopedic knowledge in hand-to-hand fighting styles; therefore understanding and analysing opponents style of combat and flaws in the opponent's attack and defense. They can also use attacks that can automatically knock down the opponent or use the strength of the opponent to his favour. The user has a vast knowledge of the opponent's body and their limitations, have an incredible perception of opponents and the users surrounding areas using it to his or her advantage, and can copy or mix several types of martial arts and movements and understand how a special attack works in matter of minutes. This power can be enhanced by the users experience and improvement of skill. Masters of this abilities can counter or detect flaws on opponents Special Attacks.

Anti-Magic:The user has the ability to use anti-magic which can nullify and destabilize most if not all forms of magic and even destroy a magic user's capability to utilize magic. They can also achieve a variety of destructive effects on magic users, including crippling and/or killing them.

Blood-lust Aura:User can project an aura of killing intent and bloodlust, including aggression and brutality. The effect may be caused by purely physical or mental means, or a combination of both. This can make allies blood-thirsty and better killers.

Damaging Aura:User can surround themselves in an aura of varying size that causes physical damage and wounds to anything inside the aura. They may be able to concentrate the field around their body to make an impenetrable field of protection, or tune it to harm only organic or in-organic substances.

Disintegration Aura:The user can surround themselves in an aura of varying size that causes disintegration (cause molecules to lose cohesion) causing immense destruction to material inside the aura. They may be able to concentrate the field around their body to make an impenetrable field of protection, or tune it to harm only organic or in-organic substances.

Endless Attack:User can create/use attacks that will continue forever once performed, which will inflict constant damage until either the target has died or the user decides to end the attack themselves.

Multi-Hit Strike:User is able to launch a single attack that hits its target multiple times. This could be a punch that hits the target ten times despite only throwing one punch.

Power Erasure:The user can eliminate/remove the supernatural powers of others.

Powerful Touch:The user is capable of affecting the body of the ones they touch in many different ways, ranging from extremely deadly to unbelievably pleasurable. This is caused by touching others with some part of the users body, most predominantly the fingers, as long as they are in contact with some part of the receptors (ie: Arms, legs, head, etc...). It is possible to even read the mind of the victim, to absorb its memories and powers, or even to transform people and objects into different things. To heal, to cause death, disintegration, or even to give powers to others or to learn how to use objects only by touching them.

Skill Erasure:The user can eliminate/remove the skills of others.

Skill Creation:User can create any kind of skill they can think of that has not existed before, and impose it into the world. They can even change physics some or physical laws to make those skills possible if they were not before. Overall, as long as the user is able to think about it, they can create it.

Ultimate Intangibility:The user is simultaneously both intangible and tangible, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.

Ultimate Technique:The user of this power can utilize the strongest known technique/power.

Autopilot:Users with this power place a command on themselves, which causes them to lose self-awareness until the given task is complete. Essentially, users become organic machines, who act as if they are programmed. While in Autopilot, some users act as they always would, while others are completely emotionless. Either way, they are immune to emotions that hinder the task and will not remember the actions done while in it.

Automatic Mobility:The user can make movements that are involuntary and automatic in every way. The user could not only make simple movements without needing to think, but they can do tasks and use skills (even the hardest ones) involuntarily with ease. Because they don't have to use their brain to make such movements, the user can freely think on their own while making good judgement. The user can perform movements no matter how complex. This can also be used for multitasking.

Automatic Attack:The user attacks automatically, meaning that they cannot control it. In most cases, attacking automatically can be triggered, such as getting angry. No matter the cause, the user cannot control their actions of assault.

Auto-Reflexes:The user possesses extraordinary reflexes that are entirely involuntary. Due to this they can be used to attack and counter instead of for just defensive purposes. They can flawlessly coordinate their movements, automatically achieving maximum efficiency in any action.

Because the user's body moves without the use of their brain they are free to strategize and can dodge a wider variety of attacks, even in a weakened condition. The reflexes can enhance the user's physical speed to react faster than the eye can see. Since their body moves on reflex and not reaction, feints and illusionary techniques are useless against the user.

Action Embodiment:Users become the embodiment of the action genre - the concept and conveyance of action and excitement found in fiction.

Magic Arrows:The user can create arrows formed from magic and are capable of causing massive amount of damage or destruction. Arrows are able to take one the form of energy, the elements, as well as other forms of magic.

Resurrection:The user can bring oneself and others back to life.

Self-Resurrection:The user is able to revive themselves upon death either instantly or after some time, making abilities like Death Inducement meaningless in the long run.

Ultimate Vision:
Ultimate Vision:The user can use all (or the very least vast majority) of the Vision Faculty and Ocular Powers by possessing one or more eyes that grants them all. They are able to use any amount of vision-based powers at any time, and have complete control over their abilities. With this ultimate eye in the user's possession, any new vision-based powers can also be copied by their ultimate eye.

Astral Vision:User can see overlapping dimensions/planes of existence and the unseen creatures inhabiting them, but not into other realities or dimensions that do not directly overlap their own.

Augmented Reality Vision:The user sees an augmented reality: a live, direct or indirect, view of world that includes digital elements such as information boxes regarding places. Unlike virtual reality, the digital components are added to the world as it is, rather than replacing it with an entirely new interface. Users also are capable of seeing streams of data or digital pathways, in addition to normally invisible Digital Forms.

Scanner Vision:The user can perform complex visual scans on their environment or creatures around them and determine their intimate properties or detect their presence. They can also diagnose the condition of what they observe and find inconsistencies or errors.

Causality Perception:The user can perceive and understand all cause and effect relations, deducing the path leading to any effect, allowing them to plan, analyse, and take action with absolute efficiency. They can perceive the cause and effect relations of their own thoughts giving them the ability to tackle a various situations by simply thinking about possible routes they could take. In a fighting situation, they can adapt perfectly to all factors before they even appear, achieving maximum efficiency in offense, defense, and strategy, ensuring optimal success as long as there is the slightest chance. As a strategist, the user can always achieve optimal results (depending on the means at their disposal), perfectly anticipating all variables and their opponents' every move. These calculations can lead to extremely complicated planning in the long run, which always ends up being successful. As scientists, they can discover new theories and invent new technologies with incredible ease, as they can automatically deduce the correct path to the desired result and remove the need for trial/error basic protocol. The user can instantly understand anything by perceiving all the causes/effects it is currently made of, as well as all the previous ones that lead to this state. For example, a simple glance at someone would be enough to learn their nature, personality, history, expectations, strengths, weaknesses, etc. The perception can also be turned to the person's future, its many paths, their probabilities, and the one which will eventually be realised. Criminals with this power could execute perfect crimes very easily, as they would know exactly which actions would lead to their arrest and which wouldn't, by knowing all possible consequences (effect) of each individual action (cause). In short, users are flawless tacticians. They understand everything, there always several steps ahead of everyone else, impossible to catch off-guard, and always achieve the best possible results.

Chaotic Vision:User can see/view into the true chaotic state that makes up existence/reality, allowing them to know how everything in existence comes together and connects, see past any/all falsehoods and lies and anything that is normally hidden/obscured/unknown would be laid completely bare to them including the true forms of any/all eldritch and cosmic other creatures/entities. Since at its most basic level reality is made up of an endless sea of chaos and turmoil, the user would gain complete understanding of all things in existence/reality and possibly even beyond.

Chrono Vision:The user can see any point in time, from only a few seconds or minutes into the future and/or past, up to events all throughout time, whether that be along their own timelines or along the timelines of others.

Dimensional Vision:The user can see through dimensional barriers, allowing them to see what occurs in other dimensions, and see objects that are in a state of dimensional flux between two worlds.

Energy Perception:The user can perceive energies that bind the universe together, allowing them to observe everything in their field of vision at a higher level than it is possible using their normal vision.

Supernatural Vision:User has sense of sight that is glaringly, obviously and super/unnaturally more acute than other beings of their universe because their capabilities are pushed to a superhuman level. Allowing them to see kilometers away, see in the dark, see the faintest distinctions, and track things too fast for the normal eye.

Electromagnetic Vision:The user can perceive the world around themselves based solely on the patterns of magnetic and electrical energy. Some users may able to see the natural magnetic auras surrounding living beings, as well. The entire electromagnetic spectrum or most of it is visible to the user and can "tune" their vision to interpret the various ranges of the energy. They can see radio waves (which includes AM, FM, and TV frequencies), radar, infrared, visible light, ultraviolet, power waves, x-rays, gamma rays, and even cosmic rays. They also have limited night-vision and thermo-vision. The user can also see the energy flowing through power lines and technological objects (can tell if they are active or not). They can tell if a radio transmitter is 'on' and if it is sending signals.

X-Ray Vision:The user’s eyes emit a ray frequency that produces a transparency effect (i.e. x-ray) to visually penetrate solid objects or see within objects. Can be used for medical purposes such as the detection of cancers, tumors, blackened lungs, etc. The skill of perceiving a specific location (i.e. artery) is given by partial reflection of the ray from each specific surface surveyed. The direction of incoming light allows for a positioned focus on the depth of a viewing surface.

Multi-Directional Vision:The user is able to see in multiple directions at once.

360-Degree Vision:The user is able to see in all directions at once.

Night Vision:User has excellent night vision, the ability to see in low light conditions or even total darkness. Whether by biological or technological means, night vision is made possible by a combination of two approaches: sufficient spectral range, and sufficient intensity range.

Infrared Perception:The user is able to perceive the infrared spectrum (i.e. temperature), allowing them to see temperature variations in objects and environment. This ability is incredibly useful for observation purposes, as the user is able to see the heat presences of any living targets.

Telescopic Vision:The user can zoom their vision in on things, allowing them to see distant objects in magnified scale. They may be able to see vast distances, outside the atmosphere, solar-system or even galactic distances.

Microscopic Vision:The user is able to see items that are normally too small to be seen with the naked eye at normal clarity.

Atomic Vision:Users can see the bonds which hold atoms to each other, and thus be able to find stressed or weak points.

Evil Eye:User possesses the Evil Eye, which allows them to inflict harm on anyone they choose just by gazing at them. They may be able to affect inanimate objects with this power.

Hypnotic Vision:The user can put others in a suggestive trance upon eye contact, effect may take a few minutes to work or happen instantly. While in the trance, the person becomes highly pliant to their suggestions.

Illusion Awareness:The user is completely aware at all times of the true reality around them, potentially seeing through any optical and/or mental illusions that others attempt to deceive them with.

Optic Blasts:The user can project energy/matter (whether organic, inorganic, objects, etc.) blasts from their eyes causing various effects. User may learn to manipulate the beams, manipulating their trajectories, phase through objects and follow locked on targets, etc.

Orbital Optic Array:User can create and control materialized energy which enhances, guides/channels and redirects their optical beam into multiple directions. They can also have other effects like changing or mixing the natures of beams, charging the potency of the optic blasts, focusing it to a fine point for precision strikes, etc. They can act as a visual projector connected to users viewing ability allowing them to see anything and everything within a certain radius around themselves possibly even peering into various perceptible spectra.

Protected Senses:User is immune to or can nullify any effect that damages or influences the senses, they are unaffected by blinding lights, deafening explosions, and extreme flavors/smells.

Aura Reading:The user can perceive and read auras, normally invisible fields of energy that surround every living thing; this can be used to sense emotions, health status, power levels, or the target's moral alignment. They may also be able to sense auras surrounding inanimate objects under special circumstances.

Blood Flow Vision:The user will have the ability to see all major and minor veins of any living being. The user can even see them through inanimate objects like trees, concrete, clothes, and so on.

Boundary Perception:The user is able to see any/all boundaries, including the metaphysical boundaries and dimensional boundaries between worlds. With sufficient experimentation, willpower, magic, or other means, a user can slowly learn to bypass these boundaries in small ways, such as picking a flower in a dream and finding it in their hand upon awakening.

Clairvoyance:The user can gain direct visual information about an object, person, location, or physical event through means other than the user's physical sight and allows them to act when they are unable to use their eyes. They can 'see' spiritual/psychic beings and perceive the 'presence', emotions, thoughts, and memories of others. Some users can project themselves into the spiritual world.

Computer Perception:The user possesses the analytical prowess of a supercomputer, allowing them to compute and process information at great speeds.

Dark Vision:The user can project darkness/shadow blasts from their eyes causing various effects.

Destiny Perception:The user can sense the fate of themselves and others: they can see if they, or others, are meant to be loved, hated, rich, poor, die or if they are fated to be good or evil.

Digital Vision:The user is able to perceive everything in digital data-form, this way the user can collect data faster and even analyse it to use it.

Disease Detection:User can sense the presence of diseases and gain detailed understanding about them.

Divine Sight:The user can see the divine beings (angels, deities, holy spirits and even the psychopomps) and their actions and possess or gather divine knowledge. They are also able to see divine or mystic realms and perceive the world on many different planes of existence.

DNA Vision:The user perceive see the genetic structure of other beings including themselves, allowing them to perceive any form of damage that may be present in the DNA of living beings and observe any form of anomalies. They are able to detect mutations or genetic abnormalities in living beings (i.e. clones, mutants, etc).

Dream Observation:User can observe/view the dreams of other people, seeing what others are dreaming, whether it is pleasant or not, and sometimes precinct the future based on these dreams.

Ectoplasmic Vision:User can emit beams of ectoplasm from their eyes. Because of its unstable, esoteric properties, ectoplasm reacts to normal matter/energy in unusual and useful ways, including being able to ignore most of them.

Elastic Eye:The user can stretch their eyes outwards to various distances and purposes, mainly related to seeing in/to narrow spaces, hard to reach areas or when they won't want to expose themselves.

Electronic Eyes:The user possesses bionic eyes, which often grants enhanced vision capabilities among other functions.

Oil Vision:User can emit beams of oil whether crude or processed, from their eyes.

Ocular Techniques:The user of this ability can also gain special powers from their eyes, possibly by having special eyes containing power that gives them abilities or enhancements.

Magic Vision:The user can project magical blasts of varying intensities from their eyes.

Merging Vision:The user can emit optic blasts that fuse whatever they hit together, creating new forms.

Mind Words:User can see the thoughts of others in the form of words, thus allowing them to literally read what their thinking. The mind words can change to show what the person is thinking at any time, this can prevent some thoughts from being read or even show brief passing thoughts as mind words.

Lunar Vision:The user is able to see everything through the moonlight.

Lightning Vision:The user can project electrical energy blasts from their eyes.

Light Vision:The user can fire light/photons from their eyes, causing various effects.

Life Vision:User can see the lifespan of themselves or others, whether by perceiving the remaining lifespan and/or date of their death.

Vision Of Life:The user can resurrect anyone/anything via looking at the target.

Killing Eyes:The user can kill anyone/anything via looking at someone and/or by having target look at the user the target.

Ionic Vision:User can emit beams of ionic energy from their eyes.

Heat Vision:User is able to release/generate immense amount of heat from their eyes, which can be used to burn, heat, melt, weld, etc, targets. Masters of this power may turn it into/gain Incineration (or vice versa) which is a very similar power.

Gamma Vision:The user can see or sense gamma rays in anything or anyone. Because gamma radiation flows through everything, the user has an amazing outlook on the world. They can feel minute traces of gamma rays in every being and use them to heighten their perception and reflexes,

Freeze Vision:User can emit beams of heat-draining energy from their eyes, freezing their opponents in their tracks.

Flash Precognition:The user is able to see into short-term future, if usually only seconds or minutes worth. While useless for long predictions, it does give several practical advantages.

Foreign Forces Detection:The user can sense/identify the presence of foreign bodies within themselves or others, including physical objects, sicknesses, parasitic beings, superpowers, supernatural effects, toxins, magic, curses, etc. Essentially anything that isn't part of the fully functional, unmodified biological physical structure can be detected.

Field Perception:User can perceive any/all fields or patterns of force, including leylines, invisible/intangible energies, force-fields, dimensional layers, boundaries, etc. This allows them to see how it all connects together or operates as well as finding any/all weak points it may or may not have.

Fact Perception:User can perceive all and unaltered factual information about everything in their surroundings; molecular make up, age, name, how it works, how its was made, issues, e.t.c..

Explosion Vision:The user can project explosions from their eyes.

Organic Vision:The user can project organic blasts from their eyes.

Penance Stare:The user can induce a variety of effects by locking eyes with another, ranging from inflicting pain to petrification to knocking people out, or sometimes even killing people.

Photography Vision:User can take a photo without the camera. All you have to do is look at something and then try to essentially capture that image in your head and the picture is taken. Developing the image from your brain to reality is simple. You just stare at a surface really hard and then the image eventually engraves itself on it.

Plasma Vision:The user can project various types of plasma blasts from their eyes.

Precognition:Users have the ability to foresee possible futures and observe what may happen. As knowledge of the future invariably causes that future to change, visions of the future are subject to frequent shifting. While not being able to select futures or travel through time, these visions may assist in possible courses of action.

Purpose Perception:User can perceive the role or purpose of anyone, including what their role is/might be in the grand design/scheme of things. This allows them to know exactly what path their life will take, what they will be great or poor at, and even what they choose to do in their future.

Quantum Vision:The user can project quantum energy blasts from their eyes.

Radioactive Vision:The user is capable of projecting beams of different kinds of radiation from the eyes.

Ranged Mode:The users have ability to have a form for ranged attacks. The user may be able to shoot energy or physical projectiles from their hands, or have increased accuracy or proficiency with a long range weapon. Some users may even use telekinesis.

Shared Vision:The user of this power can share the sight of two or multiple people, the power can let other people see what a user is seeing from their point of view. The user can even let others see the user's past sights and scenes as a way to relay information to them.

Sensory Scrying: The user can "hitch-hike" other beings' senses and experience what happens as they were them. This power grants the user with the ability to taste, feel, smell, see and/or hear from others senses. It allows the user to experience the world as their target would.

Sensory Sharing:User can share senses/sensory inputs of others, allowing someone who has no means of sensory input to experience things they normally would be unable to, or grant them a chance to re-experience them again if they lost the ability to so. The level of sensory input shared may depend on the target and the users skill. Unlike scrying user is not borrowing the senses of others, rather they are simply sharing them with another.

Slime Vision:User can emit beams of goo/slime from their eyes

Solar Vision:The user is able to see everything through the sun or suns.

Sound-wave Perception:The user is able to see sound-waves, though the appearance may vary.

Spatial Perception:The user is able to perceive the spatial distances: the dimensions (length, width and height), distances between objects, shapes and sizes of things, etc. They can discern how far away something is and the exact measurements of the proportions of an object.

Spiritual Awareness:The user possesses a heightened awareness of the paranormal, allowing such feats as being able to see beings, such as spirits and demons, that are normally invisible to humans.

Supernatural Eye:The user possesses a eye(s) with supernatural powers and properties.

Threat Identification:The user has the ability to identify any threats from anyone or anything by means of certain designations. The purpose of the power could either be a protection to oneself or for the others. Some users identifies a threat from someone or something through information.

Timeline Vision Sharing:The user of this power can share his visions of different timeline to others letting the others see whatever they see on that specific timeline. This is either done via touching the others or controlling others' eyesight for the power to work.

Parallel Viewing:User can perceive things happening in alternate/parallel universes. Unlike parachronal cognition this power simply allows you to view things happening in other universes.

Ultraviolet Vision:The user is able to perceive ultraviolet radiation, allowing them to see colors other can't, see well underwater, in the fog and in the rain, see fingerprints left on objects, as well as other traces such as saliva and blood.

Visual Mind Reading:The user can see the thoughts of other people as images, allowing them not only receive information from, but also can see it as if they had been present at these events.

Flawless Clairvoyance:User gains flawless direct visual information about everything there is in the world around them; objects, people, locations, and events, through means other than the user's physical sight, with no mistakes and 100% accuracy and certainty. Defences against ordinary Clairvoyance, including Psychic Falsification, Psychic Shadow, Tracking Evasion, etc., are ineffective.

Enhanced Vision:User has enhanced vision, allowing them to see with amazing clarity/detail, distance, or colour, in the dark, perhaps even in a different spectrum of light or into another dimension.

Flawless Precognition:User can foresee the exact futures, observe what will happen, and possess knowledge and insight of the events to come, with no mistakes and 100% certainty. Even if the future is changed by someone, it will mean nothing, as even the change on the future was already predicted by the user. Also, Precognitive Immunity does not protect the user against this power.

Seer:The user possesses the power of a seer (also called clairvoyant, prophet, oracle, or diviner), an individual who can see things hidden from others and also has the ability to predict the future or speak for the gods. A seer usually acts as a guide, whether it be for good or evil depends on the user in question. Seers also have special knowledge of the divine or supernatural realms and some receive special wisdom, power or understanding from deities or spirits. Seers are individuals closest to what one would call the "absolute truth" of the world. The abilities of each seer will vary as well as the cost, if there is any, for their gift.

Prescience:The user has instinctive knowledge of events before they happen. Such as knowing their enemy's every move/intention, know the cause/effect of events, prepare to/prevent unwanted outcome, etc.

Fire Vision:The user can project fire blasts from their eyes.

Petrifying Gaze:The user can transform matter and objects, including living beings, into stone by looking at them.

Caustic Vision:The user is able to issue forth beams of corrosive energy from their eyes. This power has similarities with Heat Vision, but it is primarily used for cutting or dealing damage.

Neon Vision:The user can project neon blasts from their eyes.

Wind Vision:The user can project wind blasts from their eyes.

Graphic Vision:The user has the ability to view things in dimensional forms enabling him to decode structures and puzzles. The user can also view situations in many different ways and use this information in order to gain an advantage.

Enhanced & Supernatural Skills:
Enhanced Archery:Users have an incredible aptitude for the ways of bow and arrow, being able launch multiple arrows with one shot, use the bow as a melee weapon, etc. They can reload the weapon rapidly and efficiently, even with heavy mechanisms like the crossbow.

Enhanced Axemanship: Users are able to demonstrate a savage aptitude for the ways of the axe. The user is able to wield an axe with great proficiency in brute power and destructive features to kill strong enemies. They are able to perform feats such as stopping large incoming objects, break through objects (possibly even steel), and use wide sweeps to attack many enemies at once, they may also be proficient in wielding throwing axes to add a ranged attack to their repertoire. They can also use their axes as a tool or chopping wood cutting through most materials.

Enhanced Bodily Force:User can move, attack and act without the need to use their limbs while not forfeiting speed/manoeuvrability. For example, they can jump/slide using only their belly/butt/back, launch themselves using forearms/forelegs, bounce on one's head, throw oneself using their body, etc.

Enhanced Boomerang Proficiency:Users can display aerodynamic aptitude for the way of the boomerang allowing them to hit multiple enemies without having to aim directly at them, retrieve and activate distant items, and may be able to control its path.

Enhanced Chakram Skill:User displays aptitude for the way of the chakram and weapons of similar shape. The user possess great proficiency in agility, range, and accuracy and can find effective uses in both mid-range combat and close-quarter combat.

Enhanced Clawmanship: Users are able to demonstrate a savage aptitude for the ways of the claw. The user is able to wield claws with great proficiency in brute power and close quarter combat. When it comes to wielding different weapons, the claws are the closest to hand to hand combat.

Enhanced Drillmanship: The user can use drills for many purposes, normal or supernatural wise. This power can cause burrows, penetrating power, energy blasts, etc..

Enhanced Fanmanship: Users are able to demonstrate fluid and graceful proficiency for the ways of the fan. May also be capable of air-based abilities as well. If the fan is bladed the user may be capable of assassination as well.

Enhanced Flailmanship: Users are able to demonstrate nimble aptitude for swinging weaponry. The user is able to wield swinging weaponry with great skill in hand condition, agility and moderate attack power.

Enhanced Gambling: User can gamble at a master level and have some natural instinct when it comes to the art of gambling.

Enhanced Memory: Users can remember great volumes of information, in greater detail and for much longer than the average human, they can read books, listen to song lyrics, encounter people or experience events and recall a vast deal of the details of their experience. In addition, it takes less effort to recall the information they encounter, and they can remember it for longer without having to strain. Their memory is also more resilient against Memory Manipulation.

Enhanced Polearm Proficiency: Users are able to demonstrate a natural aptitude in the way of pole-arms. The user is able to wield any kind of pole-arm with great speed, power, and skill. As one of the largest (or at least longest) classes of weapon that can be carried by normal humans, users of this ability excel in keeping enemies at bay and maintaining a superior position in combat, having a great advantage, at a distance, over opponents wielding smaller melee weapons. Less conventional techniques employed by masters of pole-arms include stopping large incoming objects, breaking through any number of obstructions with powerful thrusts, using the tip as a precise long-range slicing tool and blocking incoming attacks with the shaft.

Enhanced Saimanship: The users is quite proficient using the sai at a level of a superhuman.

Enhanced Sawmanship: Users possess dangerous aptitude for the way of sawed weaponry, they demonstrate great proficiency in power, speed and sheer savagery allowing them to perform feats such as decapitate their opponents, saw off their opponents weapons and cut through stone, concrete and brick with ease.

Enhanced Shieldmanship: User is able to demonstrate tactical aptitude with the way of the shield, they are able to wield a shield with great proficiency in power, defense, and endurance. The user is also able to use it for offense such as bludgeoning their opponents, countering attacks and if the shield is bladed they can even decapitate their enemies.

Enhanced Staff Proficiency: Users are able to demonstrate a aptitude for the ways of the staff or wand, being able to wield a staff/wand with great proficiency and skill. If the staff possesses magical properties, they are able to repel magical creatures, harness arcane energies, conjuring spells, incantations and other variations. They may be able to use close quarter combat against mythical creatures with magic channelled into the staff.

Enhanced Stealth: The user possesses incredibly extensive knowledge and skill in many types and ways of stealth tactics, enabling them to easily slip in and out of areas undetected. Their abilities in all manners of stealth are so refined they appear as mere illusions to those who have been lucky to spot the user. The users of this ability can move throughout even the most guarded of areas and act in true discretion.

Enhanced Swordsmanship:Users are able to demonstrate a natural aptitude for the ways of the sword, including anything sword-shaped such as fictional swords. They are able to wield a sword with incredible proficiency in speed, power, and skill, allowing them to perform feats such as stopping and deflecting bullets, decimating large objects or areas, cutting through a solid material such as steel, and even hold back their strength to deal damage to their foes without killing them. The user is able to operate with little or no effort, deliver skilful strikes to weak points with great precision and cut only and exactly what they want. This ability also allows them to become naturally skilled with multiple swords or any bladed weapon regardless of shape or size to suit their needs in combat. Their remarkably fast weapon control may allow them to bypass obstacles in order to cut their intended target.

Enhanced Thievery:Masters of this skill are more elusive than the average thief. They are able to blend in with the shadows, slip into tight spaces, avoid detection from guards, and escape without leaving behind any evidence.

Enhanced Whipmanship: Users are able to able to demonstrate natural aptitude for the way of the whip. The user is able to wield a whip with great proficiency in range, accuracy and speed allowing them to perform feats such as wrapping then pulling things or bringing them closer, binding their opponents, scaring/lashing opponents, binding then snatching other's weapons, swinging from high altitudes and slicing the flesh of their enemies when striking at great speed.

Enhanced Yo-yo Proficiency:User are able to demonstrate fluid and graceful proficiency in using yo-yos as a weapon of choice and as a tool.

Peak Human Parkour:User is proficient in using parkour, which can be summed up as either acrobatics meets military obstacle course. It is based on general principles of survival: Should one ever need to get from one point to another in a complex environment without assistive equipment and in the fastest and most efficient way possible. The goal, therefore, is seeing one's environment in a new way, and imagine the potential for navigating it by movement around, across, through, over and under its features.

Rail Walking:The user can walk/balance on wires, lines, ropes, rails and other narrow surfaces.

Wall Jump:The user can adhere to walls for brief periods and kick off of them, achieving better jump height than usual. When used between two walls that are close enough together, the user can easily scale surfaces by jumping between the two walls.

Climbing:User is able to climb and otherwise move effortlessly and smoothly on angled and/or vertical surfaces such as branches, rocks, walls, etc., as long as they can gain a hold of it and keep their balance.

Wallrunning: The user can scale walls by walking or even running on them, provided users build up and maintain enough momentum to fuel their vertical ascension. In real life, there are those who can partially run up walls, though instead of being able to run up the entirety of the wall, one runs up only a few steps. However, those experienced in parkour (or as it is commonly known and mistaken for, free-running) can run up those few steps and then grab something above them to aid in their climb.

Peak Human Longevity:Individuals with this ability are at the peak of human conditioning. For this very reason, they age slower than normal members of their species due to having extremely healthy cells, without to the superhuman level. In addition, this power would activate when the user is in his/her young-adult years and they'd look twenty-years to even a hundred times younger. For example, in Captain America's state, even though he was frozen in the ice for nearly seventy-years, Steve still had the vitality and appearance of a man in his physical prime and completely cannot age. If users that are enhanced were to "super-charge" this ability, then they would achieve the superhuman version of this ability (the user could gain immortality if the augmentation is powerful enough), meaning that users can live over thousands years old without any signs of aging. Finally, for users that have not been enhanced could live up to 150-200 years since this ability is at peak-human level.

Ultimate Invincibility:The user is completely invincible in many different ways and activities physically, mentally, spiritually etc. making its user supreme in one or several ways. Some users cannot be defeated by conventional means and have no weakness (e.g., Sentry has no physical weaknesses), while others have just never lost a battle and never will, simply put the user cannot be beaten.

Peak Human Regeneration:The user's natural healing speed and capabilities are at the highest limits of human potential, which means they can heal faster than normal humans. They are able to heal broken bones, fractures, torn muscles, gunshot, knife, puncture wounds and other severe physical harm within a few weeks and most lesser physical harm like cuts, scrapes and burns within a few days. Their immune system fights off microbes, infections, diseases, disorders, wounds, etc. better than normal, and their healing time is very short. May or may not correlate with Decelerated Ageing.

Regenerative Healing Factor:The user can rapidly regenerate. In other words, they recreate lost or damaged tissues, organs and limbs, sometimes slowing, or even stopping aging. The rate and amount of healing vary widely (see Levels of Regeneration); some can regrow missing limbs, others must put the limb back in place for rapid regeneration. The user is generally in very good physical shape, as their bodies are constantly reverting to a healthy state, granting them nigh-inexhaustible stamina and vitality. At higher levels, a user can regenerate not just their cellular tissues, but also their DNA, undoing genetic mutations and breakdown, as well as maintaining one's youth by extending telomeres. This also gives them immunity to diseases and infections, undoing any unwanted symptoms, as well as providing a form of self-sustenance, foregoing the needs for oxygen and food intake. If advanced enough, the ability will cause the body to cease aging as the cells are regenerating and dying in equilibrium, granting immortality. Regeneration differs from wound healing, which involves closing up the injury site with a scar.

Peak Human Sensory System:User's five senses (sight, touch, hearing, smell and taste) are pushed to the highest limits of human perfection. Individuals with this ability are capable of seeing further, acutely touching ink on a page, hearing small sounds, having a smell capability similar to an animal's and tasting more accurately than normal members of their species.

Supernatural Self-Preservation:Users can automatically identify and escape dangerous situations and evade opponents without consciously thinking out a plan of action. An example of this would be if the user is pursued by enemies that are faster than the user, they would automatically run in a pattern that would keep them from being surrounded, cut off, or captured by almost all means and then throw off their pursuit.

Supernatural Senses:User sense of sight, taste, hearing, touch, and smell are glaringly, obviously and super/unnaturally more acute than other beings in their universe. They can see kilometers away with immense resolution, track things too fast for the natural eye, hear through dense walls perfectly, listen to sweat drop from someone's face in another room, smell anything over vast distances up to and including individual molecules/atoms, taste the smallest details to the extent of distinguishing at a molecular level, and feel the slightest vibration in the air, ground and water.

Supernatural Stealth:Users are glaringly, obviously and super/unnaturally more stealthy than their race because their capabilities are pushed beyond the natural level; making them immensely more stealthy and making them harder to spot than even those with enhanced levels of stealth. They can hide behind things that are smaller than them and they can go unnoticed in a crowd full of people, for example.

Supernatural Swordsmanship:User is able to wield a sword with supernatural proficiency in speed, power, and skill, allowing them to perform seemingly impossible feats with ease, such as cutting through nigh invulnerable or intangible materials, blocking or deflecting things that should be impossible to block/deflect and even slash targets from any distance. The user's skill with a blade is so great that they can wield blades they shouldn't be able to such as Empathic and Bound weapons.

One-Man Army:The user is able to fight against seemingly, overwhelming odds with ease. They are a capable warrior on the battlefield, decimating the enemy single-handedly and with near supernatural finesse that pars with the skill of more experienced fighters. This ability can manifest into various ways but is usually the result of extreme martial skill. Users of this ability are as deadly at long-range combat as they are in close quarter.

Form of Magic:
Abjuration:User can cast spells which can grant protection of various kinds, prevent other beings from entering an area, force armor, purification and force fields.

Acid Magic:The user is able perform a legendary form of magic that allows the user to cast magical spells feats through acid.

Aether Magic:The user is able to perform a form of magic that allows them to utilize aether, the celestial element, either magically manipulating it or using it to cast spells.

Air Magic:The user is able to perform a legendary form of magic that allows the user to cast magical spells and feats through wind and air.

Alchemy:User can utilize Alchemy, the mystic and scientific pursuit of the power of the Philosopher's Stone and Universal Panacea, focusing on Elemental Transmutation (ranging from transforming base materials into purer (lead or iron into silver or gold), to making permanent changes on the state of matter (making glass malleable or durable), etc.), various forms of Elemental Manipulation (especially electricity and fire) and Life-Force Manipulation(Immortality, Healing and even creating life or at the least clones/homunculi). They also know how to create potions (for rejuvenation and immortality) and magical items, although these are generally for practical use.

Almighty Magic:User possesses the truest and omnipotent form of magic which surpasses all the rules and has no need for any justification as to how or why feats are accomplished. Magic, for the most part, is about feeling and gaining power from one’s emotions; this is why magic is the counter-balance to science. While Almighty Science manipulators may need to understand the fields of science to control their vast powers, Almighty Magic users do not possess that limitation, they are simply able to do as they feel. This does not mean that Almighty Magic users cannot be omniscient; but, for the most part their emotional state won't change as much as a science manipulator's, even when they possess vast knowledge. Despite their great power and knowledge most Almighty Magic users will still possess noticeably human emotions, like anger and joy, or the need to be entertained; some may even become the embodiment of all magic, or the embodiment of the universe in which they reside. Regardless, the only real explanation you will ever get as to how these almighty users are able to accomplish such amazing feats of grandeur is "because it's magic".

Amphibian Magic:The user can use magic to control amphibian, transform themselves or others into amphibian, mimic animal traits and summon/create amphibian spirits and/or amphibians. They can communicate with amphibians, borrow their senses, possess them and otherwise use amphibians as extensions of themselves.

Angelic Magic:User is capable of using angelic magic to achieve several feats such as creating, destroying and reconstructing anything, sometimes even to warp reality. This type of magic is usually used by angels/angelic beings and those related to them.

Anger Magic:The user can utilize form of magic dealing with anger, aggression, and hatred. They can use different spells to formulate attract people with high levels of anger or hatred to themselves, augment that potential, or other possible uses of the emotions. This magic is often connected to blood magic rituals.

Animal Magic:The user can use magic to control the animals, transform themselves or others into animals, mimic animal traits and summon/create animal spirits and/or animals. They can communicate with animals, borrow their senses, possess them and otherwise use animals as extensions of themselves.

Animancy: The user's magical abilities revolve around manipulating the living, life, the life-force, and life forms. Users can create new forms of life, grant life to the lifeless, animate things, manipulate the life force of the universe and those connected to it. Many practitioners find a way to make peace with idea that death is everywhere and that life and death are both inevitable forces and can't exist with out the other. Practitioners also have the potential to create or find new ways to bring new life in existence, either by animation, evolution, any way possible.

Antimatter Magic:The user is able to perform a form of magic that allows them to utilize antimatter, either magically manipulating it or using it to cast spells.

Arachnid Magic:The user can use magic to control arachnids, transform themselves or others into arachnids, mimic animal traits and summon/create arachnids spirits and/or arachnids. They can communicate with arachnids, borrow their senses, possess them and otherwise use arachnids as extensions of themselves.

Arctic Magic:The user can perform a form of magic related to Arctic, Antarctic and/or tundra regions. They can magically manipulate the region's components and/or channel their mystical energies.

Armament Magic:The user has the ability to use magic that revolves around weaponry and/or armor. The user has the ability to summon, manipulate, and create both normal and enchanted equipment of warfare out of magical power.

Art Magic:The user is able use a form of magic that allows them to cast magical spells dealing with art.

Artificial Element Magic:The user is able to perform a form of magic that allows them to utilize artificial elements/synthetic substances, either mystically manipulating them or using them for casting spells.

Ash Magic:The user is able to perform a form of magic that allows them to utilize ash, either magically manipulating it or using it to cast spells.

Astral Magic:The user is able to utilize magical power and/or spells related to the astral plane and its energies.

Astrology:User can tap into the mystic energy found in astronomical concepts/phenomena.Like the practice of Theurgy, Mysticism and Alchemy, Astrology is a mystical practice that deals with the use of ethereal energy from a certain Universal concept. While Alchemy deals with the elements, and Theurgy deals with spirits, Astrology deals with the theorized "bond" that astronomical phenomena shares with human life. Astrologers have used this to foresee certain events in human life. Mythological tradition tells us there exist a form of Angels called Devas (Not to be confused with Demons), which reside in heavenly bodies and govern over natural processes such as vegetation, and Evolution. As in the other two powers, users can draw ethereal power from their areas along with specific abilities such as Heliokinesis, and Menekinesis. This power can almost be seen as a type of Astrological Empowerment. With Mysticism, Alchemy, and Astrology practiced, the user will have All Three Parts of Universal Wisdom.

Aura Magic:The user is able to utilize aura as a form of magic, either magically manipulating it or using it to cast spells.

Aurora Magic:The user is able to perform a form of magic that allows them to utilize aurora, either magically manipulating it or using it to cast spells.

Autumn Magic:The user is able perform a form of magic that utilizes the season of autumn.

Avian Magic:The user can use magic to control avians (birds), transform themselves or others into avians, mimic animal traits and summon/create avian spirits and/or avians. They can communicate with avians, borrow their senses, possess them and otherwise use avians as extensions of themselves.